mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
servers now log (almost) everything to file
- regex'd in mysqlexception logging - servers can now specify server_port, log_path, log_file - added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting) - fixed packet logging (thanks deviltti)
This commit is contained in:
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,11 +1,8 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.lua;
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using FFXIVClassic_Map_Server.lua;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,11 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class AddActorPacket
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{
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@@ -1,10 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,11 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class DeleteAllActorsPacket
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{
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@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,10 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.IO;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,11 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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class SetActorIsZoningPacket
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{
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|
@@ -1,10 +1,6 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,12 +1,9 @@
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using FFXIVClassic_Lobby_Server.common;
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.common;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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||||
namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,9 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
using System;
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||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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||||
using System.IO;
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||||
using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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||||
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||||
namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,9 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,9 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,6 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,4 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.IO;
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|
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namespace FFXIVClassic_Map_Server.packets.send.actor
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{
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|
@@ -1,10 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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{
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class BattleAction
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{
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|
@@ -1,10 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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using System;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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|
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namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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{
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|
@@ -1,10 +1,5 @@
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||||
using FFXIVClassic_Lobby_Server.packets;
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using System;
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using System.Collections.Generic;
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||||
using System;
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||||
using System.IO;
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||||
using System.Linq;
|
||||
using System.Text;
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||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
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{
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|
@@ -1,11 +1,5 @@
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||||
using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.packets.send.actor.battle;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
|
||||
{
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||||
|
@@ -1,11 +1,5 @@
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using FFXIVClassic_Lobby_Server.packets;
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using FFXIVClassic_Map_Server.packets.send.actor.battle;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,10 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using FFXIVClassic_Map_Server.actors;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.events
|
||||
{
|
||||
|
@@ -1,10 +1,5 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,4 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
class InventoryBeginChangePacket
|
||||
{
|
||||
|
@@ -1,11 +1,4 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
class InventoryEndChangePacket
|
||||
{
|
||||
|
@@ -1,11 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,5 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,7 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System;
|
||||
using FFXIVClassic_Map_Server.dataobjects;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
|
||||
{
|
||||
|
@@ -1,10 +1,5 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,10 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,10 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,10 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,10 +1,6 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,10 +1,5 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
|
@@ -1,11 +1,4 @@
|
||||
using FFXIVClassic_Lobby_Server.packets;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
|
||||
{
|
||||
class InventorySetEndPacket
|
||||
{
|
||||
|
Reference in New Issue
Block a user