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								 Filip Maj | 4bb222a47a | Current phase wasn't being loaded in. Fixed. | 2017-04-04 01:42:34 -04:00 |  | 
			
				
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								 Filip Maj | c71aa0b45e | Fixed crash if completionCheck callback wasn't there. | 2017-04-04 01:25:08 -04:00 |  | 
			
				
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								 Filip Maj | e38a995574 | Fixed a game message not appearing when objectives were completed. | 2017-04-04 01:21:06 -04:00 |  | 
			
				
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								 Filip Maj | 7fa4a1eb80 | Added callbacks to help with quest management. Abandoning a quest now works. | 2017-04-04 01:10:26 -04:00 |  | 
			
				
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								 Filip Maj | 9d63be52e3 | Added the Waste Not Want Not quest. | 2017-04-02 23:50:51 -04:00 |  | 
			
				
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								 Filip Maj | c0f7f1b1ad | Fixed quest commands not working from Lua. The uint/string overload was confusing it. | 2017-04-02 18:44:47 -04:00 |  | 
			
				
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								 Robert Baker | 6642ed7e12 | Fixed postbuild typos. Automatically copy the scripts folder.
Pre-edited player.lua to disable addQuest / Directors. | 2017-04-02 11:34:14 -07:00 |  | 
			
				
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								 Filip Maj | 248ea0cce1 | Merge branch 'develop' into lua_waiters | 2017-04-02 14:29:37 -04:00 |  | 
			
				
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								 Filip Maj | 2b780687dd | Actor state from a spawn location wasn't being set. | 2017-04-02 13:48:56 -04:00 |  | 
			
				
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								 Filip Maj | e0c9ca2bc2 | Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one. | 2017-04-02 12:51:23 -04:00 |  | 
			
				
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								 Filip Maj | 6c366110ef | Added "CanAcceptQuest" and "IsQuestCompleted" helpers. | 2017-03-28 18:03:16 -04:00 |  | 
			
				
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								 Tahir Akhlaq | 6dd8bdda0c | Merged in takhlaq/ffxiv-classic-server/null (pull request #38) added db launch args and improved import time on gamedata_actor_class.sql | 2017-03-27 16:57:02 +00:00 |  | 
			
				
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								 Tahir Akhlaq | a2a30003e0 | added db launch args and improved import time on gamedata_actor_class.sql | 2017-03-25 04:36:19 +00:00 |  | 
			
				
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								 Filip Maj | 6e12668176 | Fixed the journal entry not clearing on removal. | 2017-03-20 23:37:05 -04:00 |  | 
			
				
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								 Filip Maj | 8f89eb8f23 | Added quest accept/complete functions, and fixed a bug with removing quests from the DB. | 2017-03-20 23:31:11 -04:00 |  | 
			
				
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								 Filip Maj | a77d2a9b48 | Fixed crash. | 2017-03-20 21:53:43 -04:00 |  | 
			
				
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								 Filip Maj | 0a94840419 | Checks and fixes for lua. | 2017-03-20 21:51:43 -04:00 |  | 
			
				
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								 Filip Maj | 7c25b14640 | Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah. | 2017-03-19 12:35:21 -04:00 |  | 
			
				
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								 Filip Maj | 77e0639410 | Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle. | 2017-03-19 11:39:21 -04:00 |  | 
			
				
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								 Filip Maj | ce13827bce | Fixed args being all wrong. | 2017-03-14 23:13:54 -04:00 |  | 
			
				
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								 Filip Maj | b81141a158 | More fixings and improvements. | 2017-03-14 18:33:33 -04:00 |  | 
			
				
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								 Filip Maj | 718bc28c57 | Implemented "wait" functionality to the lua engine. Lost commits due to screw up. | 2017-03-13 14:06:57 -04:00 |  | 
			
				
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								 Filip Maj | 0c3f6cc9c4 | Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening. | 2017-03-08 09:12:14 -05:00 |  | 
			
				
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								 Filip Maj | eb324062da | Phasese are now saved. | 2017-03-07 21:44:57 -05:00 |  | 
			
				
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								 Franz Renatus | 23ce361801 | Fixed Map Server build script to copy scripts folder. Added world_config.ini to World Server build script.
Adjusted characters.sql to make the lobby server happy again. | 2017-03-07 09:16:55 -08:00 |  | 
			
				
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								 Filip Maj | e898c045f7 | Overhaul of the director system and opening quests. Private Areas further implemented as well. | 2017-03-07 00:09:37 -05:00 |  | 
			
				
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								 Filip Maj | f7482781e5 | Rewrote directors so that they can work in the new system. Began adding content groups to the map server. | 2017-01-29 11:07:28 -05:00 |  | 
			
				
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								 Filip Maj | ad88c0b28a | Added a work value change function for testing. | 2017-01-24 09:06:28 -05:00 |  | 
			
				
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								 Filip Maj | 9372b4bc32 | Added a thread and update() calls for gamestate changing. | 2017-01-16 19:14:13 -05:00 |  | 
			
				
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								 Filip Maj | 8b4eb8c57e | Added retainer push command and fixed a bug with kickEvent (kinda???) | 2017-01-10 23:59:25 -05:00 |  | 
			
				
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								 Filip Maj | b9c0084080 | Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed. | 2017-01-10 23:47:37 -05:00 |  | 
			
				
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								 Filip Maj | fb1d22d731 | Push command loading implemented. | 2017-01-10 16:43:03 -05:00 |  | 
			
				
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								 Filip Maj | 9bc3fc8dd7 | Setting the active linkshell now works. | 2017-01-09 23:12:56 -05:00 |  | 
			
				
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								 Filip Maj | 79de4fd1ff | Merge branch 'develop' into group_work # Conflicts:
#	FFXIVClassic Map Server/ConfigConstants.cs | 2017-01-09 00:19:39 -05:00 |  | 
			
				
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								 Filip Maj | 771b5b6d81 | LS kicking and leaving work. | 2017-01-09 00:12:11 -05:00 |  | 
			
				
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								 Filip Maj | 61e4effd74 | Started implementing LS management. Rank change works. | 2017-01-08 23:13:15 -05:00 |  | 
			
				
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								 Filip Maj | 68772a2011 | Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work | 2017-01-08 21:43:04 -05:00 |  | 
			
				
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								 Filip Maj | 108d8be013 | Linkshell inviting completed. | 2017-01-08 21:42:43 -05:00 |  | 
			
				
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								 Filip Maj | 4b0ffb3882 | Fixed the last actor speed. It was active mode speed. | 2017-01-03 19:02:35 -05:00 |  | 
			
				
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								 Filip Maj | 5d494255ad | Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!! | 2017-01-02 14:35:11 -05:00 |  | 
			
				
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								 Filip Maj | 5af1f6dba6 | Relation group work. | 2017-01-02 11:47:14 -05:00 |  | 
			
				
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								 Filip Maj | 6ba1f968c3 | Party leave/disband done. | 2016-12-22 14:47:24 -05:00 |  | 
			
				
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								 Filip Maj | 2b10221a75 | Party sync is done. Finished kick/promote code. Client is now always at the top of pt list. | 2016-12-21 21:49:50 -05:00 |  | 
			
				
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								 Filip Maj | 506bcbaf87 | Added missing opcodes. | 2016-12-21 20:04:33 -05:00 |  | 
			
				
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								 Filip Maj | 16c9b741bf | Kicked/Promote leader added but broke login. D/Cing now. | 2016-12-21 18:02:50 -05:00 |  | 
			
				
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								 Filip Maj | e89b7557b3 | Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. | 2016-12-21 09:27:51 -05:00 |  | 
			
				
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								 Filip Maj | ae38ee1bc1 | Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work # Conflicts:
#	FFXIVClassic Map Server/WorldManager.cs | 2016-12-21 08:28:24 -05:00 |  | 
			
				
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								 Filip Maj | bf9095822e | Got party leader working. Added linkshell world/zone requests. | 2016-12-21 08:27:23 -05:00 |  | 
			
				
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								 Filip Maj | 2bdc238bc2 | Added party sync packet which will sync member info between world/zone servers. | 2016-12-20 19:17:50 -05:00 |  | 
			
				
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								 Filip Maj | 7036ef363d | Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. | 2016-12-18 09:50:23 -05:00 |  |