Filip Maj 
							
						 
					 
					
						
						
							
						
						9fd0e96b0e 
					 
					
						
						
							
							Added AGPL license to the whole codebase. All other devs who's code is in the project as of June 2019 came to agreement that they were fine to add this license to the project; Demo, Devi, Jorge, Azia, Shozokui, Dude22072.  
						
						
						
						
					 
					
						2019-06-17 23:21:36 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a07aa12783 
					 
					
						
						
							
							Fixed new positions after realignment not saving. Fixed Dealer info not clearing from the db sometimes.  
						
						
						
						
					 
					
						2019-06-08 14:46:19 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3dcd9af6c0 
					 
					
						
						
							
							Added "ToString" methods for Items, Packages, and Actors for easier debugging. Rewrote dealing code in InventoryItem as well as the WorldMaster. Rewrote how Bazaar and Retainer inventory is stored on the DB, merging all three tables into one. Removed a bunch of DB code due to the previous point. Random Item cleanup.  
						
						
						
						
					 
					
						2019-06-06 01:43:27 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						69d4b19979 
					 
					
						
						
							
							More inventory fixing after I broke it. Added preliminary final trade code. Moved recalc stats to the end of equipcommand, not on every modification of the referred item package.  
						
						
						
						
					 
					
						2019-06-04 00:11:36 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d49516c03e 
					 
					
						
						
							
							Added in "LinkedSlot" info in the InventoryItems. The slot sent when using "SendUpdateAsItemPackage" differ from a normal update. This was causing a crash. Checking is working again, trade is working up to the final transaction.  
						
						
						
						
					 
					
						2019-06-02 17:11:14 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						42ee97d467 
					 
					
						
						
							
							Refactored inventory to "ReferencedItemPackage" as this is a more general approach closer to what the FFXIV client uses. Added itempackage code to the LinkedItemList packets (also renamed from EquipmentList). Cleaned up trade code.  
						
						
						
						
					 
					
						2019-06-02 16:57:46 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bcb609e4f6 
					 
					
						
						
							
							Merge branch 'inventory_refactor' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua 
						
						
					 
					
						2019-05-06 15:59:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3066efeebb 
					 
					
						
						
							
							Cleanup the messy imports.  
						
						
						
						
					 
					
						2019-05-06 13:39:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						10017b7e8c 
					 
					
						
						
							
							Cleaned up some warnings.  
						
						
						
						
					 
					
						2019-05-04 20:53:08 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1e4a1cf263 
					 
					
						
						
							
							Merge branch 'ai-open' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs 
						
						
					 
					
						2019-05-04 20:13:29 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						c5ce2ec771 
					 
					
						
						
							
							Combat additions  
						
						... 
						
						
						
						Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits 
						
						
					 
					
						2018-04-18 16:06:41 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bbd4fcef3b 
					 
					
						
						
							
							Reversed all my lua fuckery.  
						
						
						
						
					 
					
						2018-04-07 14:04:22 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						aba748cb5d 
					 
					
						
						
							
							Map Server Packet fix.  
						
						
						
						
					 
					
						2018-04-07 13:50:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1e9d61c838 
					 
					
						
						
							
							Fixed the refresh not sending inv change packets.  
						
						
						
						
					 
					
						2018-04-07 13:45:05 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						b8d6a943aa 
					 
					
						
						
							
							Combat changes and bug fixes  
						
						... 
						
						
						
						Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects 
						
						
					 
					
						2018-02-15 13:20:46 -06:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0cb2fe1a68 
					 
					
						
						
							
							Added bazaar scripts and missing class file.  
						
						
						
						
					 
					
						2017-12-10 22:54:47 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						08c5980b22 
					 
					
						
						
							
							Moved SendItemPackage to character class. Added a flag check after a bazaar purchase is made. Discovered a flag in InventoryBeginChangePacket that either modifies the client package or clears and refills it. Implemented this mode for a bunch of "SendFullInventory" methods.  
						
						
						
						
					 
					
						2017-12-10 15:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f5ea82f735 
					 
					
						
						
							
							Added the UpdateItemPackage packet used to signal the server to send bazaar item info. Added a transaction method in WorldManager. Fixed some inventory bugs. InvItems now track what player, itempackage, and itemslot they are in... and may have their quantity set from there. Fixed DB SetQuantity bug.  
						
						
						
						
					 
					
						2017-12-10 13:38:53 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						837c7a9223 
					 
					
						
						
							
							Health updating fix, temp r0 fix  
						
						
						
						
					 
					
						2017-12-10 09:20:42 -06:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						1275c8b5da 
					 
					
						
						
							
							Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update  
						
						
						
						
					 
					
						2017-12-08 00:58:39 -06:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b2e273d7cf 
					 
					
						
						
							
							Finished fixing bugs in the bazaar code.  
						
						
						
						
					 
					
						2017-12-04 22:58:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e8c9904e1d 
					 
					
						
						
							
							More refactoring. Adding to bazaar now works for selling and seeking by gil.  
						
						
						
						
					 
					
						2017-11-11 17:05:07 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bbac4b0fce 
					 
					
						
						
							
							Renamed Type7Param to ItemRefParam. Changed a lot of "inventoryType" names to "itemPackage". Moved inventory code to Character class for easier use and auto-choosing the correct package.  
						
						
						
						
					 
					
						2017-11-11 13:46:12 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3850860440 
					 
					
						
						
							
							Added seek nameplate code. Added bazaar transaction stuff to WorldManager and DB. Added Item Gamedata to InventoryItem class.  
						
						
						
						
					 
					
						2017-11-11 10:56:15 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fe4b9cb2bf 
					 
					
						
						
							
							Added more helper methods and constants for inventory item.  
						
						
						
						
					 
					
						2017-10-21 11:29:28 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						95b003cc2b 
					 
					
						
						
							
							More inventory item refactoring.  
						
						
						
						
					 
					
						2017-10-15 23:56:04 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						59e3b2379a 
					 
					
						
						
							
							Implemented mode trade methods. Figured out the modifiers portion of the item packet and rewrote how they are stored.  
						
						
						
						
					 
					
						2017-10-08 12:26:22 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						94491903f7 
					 
					
						
						
							
							More trade work.  
						
						
						
						
					 
					
						2017-10-01 12:23:54 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						da621dfc0e 
					 
					
						
						
							
							added pool/spawn/genus mod loading  
						
						... 
						
						
						
						- moved ai helper classes to own folder 
						
						
					 
					
						2017-09-12 01:24:02 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						64006d2351 
					 
					
						
						
							
							Added retainer inventory code. Renamed CURRENCY inv type to CURRENCY_CRYSTALS so I don't forget.  
						
						
						
						
					 
					
						2017-09-09 14:11:35 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						81d82cd7a8 
					 
					
						
						
							
							Rewrote the inventory code, splitting the packet updates from the list updates.  
						
						
						
						
					 
					
						2017-09-05 14:44:06 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f437b36f5a 
					 
					
						
						
							
							Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.  
						
						
						
						
					 
					
						2017-09-05 12:37:23 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c5cc7c2f00 
					 
					
						
						
							
							fixed auto attack messing up cast anim  
						
						... 
						
						
						
						- fixed auto attack anim for mobs (<3 u ion)
- added hotbar timer updates (<3 u azia)
- fixed actor block bug
- cleaned up substate retardation
- fixed some targetfind issues
- added despawn state
- added messages for in progress commands
- added fields for aoe target, range, battleAnimation to server_battle_commands table 
						
						
					 
					
						2017-08-31 06:01:26 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4016e1a12 
					 
					
						
						
							
							renamed tables for consistency  
						
						... 
						
						
						
						- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup 
						
						
					 
					
						2017-08-29 01:15:12 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ce2d22d984 
					 
					
						
						
							
							Added sellprice assignment to ItemData.cs. Forgot it!  
						
						
						
						
					 
					
						2017-08-26 14:24:39 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1856cc0634 
					 
					
						
						
							
							(badly) ported dsp's pathfind code  
						
						... 
						
						
						
						- added distance for vectors
- todo: why does it go retard 
						
						
					 
					
						2017-08-16 17:25:32 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						68657e1edc 
					 
					
						
						
							
							stubbed some more states  
						
						... 
						
						
						
						- stubbed some ability stuff
- moved packet things to loop instead of session only
- added mob roaming and aggro
- todo: fix target find/detection/pathfinding speed/line of sight/line aoe length etc
- todo: see "// todo:" in code 
						
						
					 
					
						2017-08-02 23:09:04 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						7c08420206 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						
						
						
					 
					
						2017-07-11 20:52:43 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						77d6cb2e43 
					 
					
						
						
							
							Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.  
						
						
						
						
					 
					
						2017-07-09 11:39:17 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c55c0b327d 
					 
					
						
						
							
							forgot to fix this on conflict resolving  
						
						
						
						
					 
					
						2017-07-08 04:53:06 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4695193aa0 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
					 
					
						2017-07-08 04:10:36 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						151756329c 
					 
					
						
						
							
							Removed oooold test code.  
						
						
						
						
					 
					
						2017-07-06 22:10:19 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5dff4cbdd3 
					 
					
						
						
							
							Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.  
						
						
						
						
					 
					
						2017-07-06 21:59:12 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						100f3ae156 
					 
					
						
						
							
							fixed an issue causing client to crash  
						
						
						
						
					 
					
						2017-07-01 02:52:05 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						e56238a10c 
					 
					
						
						
							
							fixed crash on updating controller for npcs  
						
						... 
						
						
						
						- fixed updating player movement 
						
						
					 
					
						2017-06-30 04:30:36 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						872e56f8f9 
					 
					
						
						
							
							navmeshes now super lightweight (<3 u devi)  
						
						... 
						
						
						
						- refactored some stuff
- unhardcoded navmesh loading
- included sharpnav license 
						
						
					 
					
						2017-06-29 19:14:03 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						a62475e81e 
					 
					
						
						
							
							moved pathing crap out of actor  
						
						... 
						
						
						
						- despawn actors on moving too far from spawn
- added clampy stuff (<3 devi) 
						
						
					 
					
						2017-06-29 19:14:01 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						bd97e72774 
					 
					
						
						
							
							slightly smaller spawn leash  
						
						... 
						
						
						
						- removed try catch block
- todo: despawn actors on moving out of range 
						
						
					 
					
						2017-06-29 18:45:43 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d72a2af641 
					 
					
						
						
							
							initial navmesh stuff  
						
						
						
						
					 
					
						2017-06-29 18:45:39 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						33e580ed38 
					 
					
						
						
							
							Removed redundant queuepacket func.  
						
						
						
						
					 
					
						2017-06-27 21:40:49 -04:00