Filip Maj
58fda93b45
Began working on server zone changes.
2016-09-26 16:20:01 -04:00
Filip Maj
5370f13b2b
Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.
2016-09-24 14:17:31 -04:00
Filip Maj
d931f71b06
Map server will only load maps it's set to load.
2016-08-29 13:39:50 -04:00
Filip Maj
62daa4db89
Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case.
2016-08-29 12:48:23 -04:00
Filip Maj
e106eafb6c
Server.cs Cleanup2
2016-08-29 12:41:33 -04:00
Filip Maj
c9feef07b7
Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs.
2016-08-29 12:40:47 -04:00
Filip Maj
cf38454c8f
Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed.
2016-08-29 12:37:41 -04:00
Filip Maj
06e7ea59f4
Fixed NLog config for map server. Added some debug printouts while testing.
2016-08-29 09:03:48 -04:00
Filip Maj
37b098e87a
Added a sleep during debug so zone server launches after map server ready.
2016-08-29 08:54:37 -04:00
Filip Maj
6bffe69b21
More work on the world server. Modified map server to communicate with it.
2016-08-29 08:17:14 -04:00
Filip Maj
bd26a71fef
Changed folder from Proxy to World. Did some nlog configing.
2016-08-28 14:25:37 -04:00
Filip Maj
364ab40b3f
Added decompression/compression of packets. Cleaned up handshaking.
2016-08-24 15:41:54 -04:00
Filip Maj
4aae16e458
More session handling code added.
2016-08-24 14:18:37 -04:00
Filip Maj
a1ca960543
More work on the world server.
2016-08-23 16:57:24 -04:00
Filip Maj
e24a6f99cb
Some more work on the world server.
2016-08-22 14:18:37 -04:00
Filip Maj
c67f74130f
Moved packet structures to common.
2016-08-22 10:43:04 -04:00
Filip Maj
13362d347c
Merged in xdemolish/ffxiv-classic-server/develop (pull request #22 )
...
improved import times on a few tables
2016-08-14 10:51:39 -04:00
Tahir Akhlaq
8665c1a226
improved import times on a few tables
2016-08-14 15:49:32 +01:00
Filip Maj
b6c3c7f71c
Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table.
2016-08-14 09:45:06 -04:00
Filip Maj
63ac56224e
Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
2016-08-14 08:52:27 -04:00
Filip Maj
d5f0cbef8c
Merge branch 'master' into develop
2016-08-09 14:22:27 -04:00
Filip Maj
595a53ed9e
Forgot to push file for seamless zone change.
2016-08-05 18:25:24 -04:00
Filip Maj
b3920f9630
Music is faded in on seamless change instead of instant.
2016-08-05 18:25:08 -04:00
Filip Maj
c4c43421f3
Forgot ObjectItemStorage script.
2016-08-05 18:24:17 -04:00
Filip Maj
5e926bf668
Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.
2016-08-05 18:23:59 -04:00
Filip Maj
0c435d91c9
Merged in xdemolish/ffxiv-classic-server/gg (pull request #20 )
...
readded functions to utils (note to self: read both files before merging)
2016-08-03 17:30:06 -04:00
Tahir Akhlaq
2233f48719
note to self: read both files before merging
2016-08-03 16:54:23 +01:00
Filip Maj
67928ee875
Seamless zoning implemented WOOOO!
2016-07-31 23:00:38 -04:00
Filip Maj
8eb257aba4
Seamless boundries added to DB and loaded by WorldManger.
2016-07-31 22:30:54 -04:00
Filip Maj
b43a6885c5
Added functions to allow for an improved seamless zone change. Player can now pull actors from two zones when performing a seamless zone change to give a improved feel.
2016-07-31 21:48:17 -04:00
Filip Maj
63edbe81f3
Added code to generate lua files from db.
2016-07-31 21:07:37 -04:00
Filip Maj
205136d661
Improved trigger box packet.
2016-07-31 21:07:26 -04:00
Filip Maj
a4d3e91085
Merged in xdemolish/ffxiv-classic-server/misc2 (pull request #18 )
...
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
2016-07-27 12:57:13 -04:00
Tahir Akhlaq
065fe05795
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
...
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj
2939683183
Added property flags for actors. Cleaned up NPC constructor.
2016-07-24 10:21:45 -04:00
Filip Maj
4ef62a16ec
Merge branch 'master' into develop
2016-07-17 13:06:56 -04:00
Filip Maj
7f65cfcbbf
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server
2016-07-17 13:06:38 -04:00
Filip Maj
70b4fc8630
Removed some packet debug outputs.
2016-07-17 09:21:17 -04:00
Filip Maj
2c30b7dfc1
Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #17 )
...
derped with some debug logging (thought i pushed this earlier)
2016-07-17 09:20:13 -04:00
Tahir Akhlaq
59f3cfa2f1
derped with some debug logging (thought i pushed this earlier)
2016-07-17 11:34:37 +01:00
Filip Maj
136ced3aae
Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs.
2016-07-16 20:12:04 -04:00
Filip Maj
5b7ad2364b
Merge branch 'master' into develop
2016-07-16 20:04:49 -04:00
Filip Maj
302d7bd68a
Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #16 )
...
dynamic gm commands + packet logging fix
2016-07-16 19:52:54 -04:00
Filip Maj
d26b64b458
Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message.
2016-07-16 19:52:13 -04:00
Tahir Akhlaq
8839e75557
missed some left over files
2016-06-24 22:14:17 +01:00
Tahir Akhlaq
5fc0e0eeca
Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
...
# Conflicts:
# FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
# FFXIVClassic Map Server/lua/LuaEngine.cs
# data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq
30b0d4a97d
implemented sendpacket and speed commands
...
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Filip Maj
110cfbccc2
Fixed errors in the spawn location tables.
2016-06-21 23:00:39 -04:00
Filip Maj
3cd181f5da
Ported over the Limsa/Uldah opening zone scripts. Still not 100% done.
2016-06-21 22:50:30 -04:00
deviltti
7a25c818f2
demo...srs?
2016-06-21 21:52:40 -04:00