Filip Maj 
							
						 
					 
					
						
						
							
						
						8940e65885 
					 
					
						
						
							
							Changed the project name from "FFXIV Classic Server" to "Project Meteor Server" to avoid trademark issues.  
						
						
						
						
					 
					
						2019-06-18 22:55:32 -04:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						f2e34174c4 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into develop  
						
						... 
						
						
						
						Fix Excruciate removign status from enemy rather than caster 
						
						
					 
					
						2019-06-05 19:28:02 -07:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						69d4b19979 
					 
					
						
						
							
							More inventory fixing after I broke it. Added preliminary final trade code. Moved recalc stats to the end of equipcommand, not on every modification of the referred item package.  
						
						
						
						
					 
					
						2019-06-04 00:11:36 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						42ee97d467 
					 
					
						
						
							
							Refactored inventory to "ReferencedItemPackage" as this is a more general approach closer to what the FFXIV client uses. Added itempackage code to the LinkedItemList packets (also renamed from EquipmentList). Cleaned up trade code.  
						
						
						
						
					 
					
						2019-06-02 16:57:46 -04:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						afe1e59889 
					 
					
						
						
							
							Fix hiteffect.lua to not use bor since we can't reference other members  
						
						... 
						
						
						
						of the same table
Change hp_penalty onGain and onLose to use the new function signature 
						
						
					 
					
						2019-06-01 02:59:41 -07:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						97dcd765eb 
					 
					
						
						
							
							Add new hit effect flag for hit effects that only show animations  
						
						... 
						
						
						
						Fix SetMP setting MaxMP instead of MP
Fix substate updates not being sent 
						
						
					 
					
						2019-06-01 02:10:40 -07:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						3e58cdbd6c 
					 
					
						
						
							
							Add SetTextId to CommandResult  
						
						
						
						
					 
					
						2019-05-29 19:11:32 -07:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						3068a0c41b 
					 
					
						
						
							
							Add new functions for absorbs in CommandResultContainer  
						
						
						
						
					 
					
						2019-05-29 19:10:05 -07:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						f6104812a5 
					 
					
						
						
							
							Add ActionLanded to make some checks cleaner.  
						
						... 
						
						
						
						Split physical and magic text id dictionaries.
Add calculation for resists. 
						
						
					 
					
						2019-05-27 16:52:56 -07:00 
						 
				 
			
				
					
						
							
							
								Yogurt 
							
						 
					 
					
						
						
							
						
						9b566abb3d 
					 
					
						
						
							
							Add new HitEffect flags  
						
						
						
						
					 
					
						2019-05-27 15:00:17 -07:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f038b525c6 
					 
					
						
						
							
							Cleaning up imports.  
						
						
						
						
					 
					
						2019-05-06 16:07:06 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bcb609e4f6 
					 
					
						
						
							
							Merge branch 'inventory_refactor' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/ZoneConnection.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	FFXIVClassic Map Server/packets/send/Actor/AddActorPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/DeleteAllActorsPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorPropetyPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatePacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusAllPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/SetActorStatusPacket.cs
#	FFXIVClassic Map Server/packets/send/Actor/_0x132Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleAction.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX10Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/BattleActionX18Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/battle/CommandResultX00Packet.cs
#	FFXIVClassic Map Server/packets/send/Actor/events/SetEmoteEventCondition.cs
#	FFXIVClassic Map Server/packets/send/Actor/inventory/InventoryRemoveX08Packet.cs
#	data/scripts/commands/gm/giveitem.lua 
						
						
					 
					
						2019-05-06 15:59:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3066efeebb 
					 
					
						
						
							
							Cleanup the messy imports.  
						
						
						
						
					 
					
						2019-05-06 13:39:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						10017b7e8c 
					 
					
						
						
							
							Cleaned up some warnings.  
						
						
						
						
					 
					
						2019-05-04 20:53:08 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						1e4a1cf263 
					 
					
						
						
							
							Merge branch 'ai-open' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/Database.cs
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/actors/chara/player/Inventory.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic World Server/Server.cs 
						
						
					 
					
						2019-05-04 20:13:29 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						080f9ea23d 
					 
					
						
						
							
							Fixed bug where when a mob was insta-killed they would disappear (not die). More renames for action -> result. Reverted result packet unknown from 0x801 to 0x810. Added hitnum. Fixed isolation.  
						
						
						
						
					 
					
						2019-05-04 18:53:00 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e236e1d207 
					 
					
						
						
							
							Renamed BattleActionPacket -> CommandResultPacket as it better defines what these packets do. A command fires -> here is what happened due to it.  
						
						
						
						
					 
					
						2019-01-29 00:02:09 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c55145d715 
					 
					
						
						
							
							Added substate modifications to characters.  
						
						
						
						
					 
					
						2018-10-20 13:02:14 -04:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						cf30eef39e 
					 
					
						
						
							
							AoE rewrite and bug fixes  
						
						... 
						
						
						
						Rewrote aoe checks for cone and line aoes and added minimum distance values
Added height checks for commands
Fixed combo effects repeating for every target hit by AoE attacks
Fixed teleport sometimes not raising (I think)
Fixed gear checks in some command scripts 
						
						
					 
					
						2018-07-02 00:45:06 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						79f2edf406 
					 
					
						
						
							
							Bug fixes  
						
						... 
						
						
						
						Fixed some bugs with targeting flags
Fixed action equip bug for real this time
Fixed server crash when commands hit no targets 
						
						
					 
					
						2018-05-31 11:25:55 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						922fb80f3d 
					 
					
						
						
							
							Bug fixes.  
						
						... 
						
						
						
						Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump 
						
						
					 
					
						2018-05-27 14:51:39 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						c5ce2ec771 
					 
					
						
						
							
							Combat additions  
						
						... 
						
						
						
						Added formulas for base EXP gain and chain experience
Added basic scripts for most player abilities and effects
Added stat gains for some abilities
Changed status flags
Fixed bug with player death
Fixed bug where auto attacks didnt work when not locked on
Added traits 
						
						
					 
					
						2018-04-18 16:06:41 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						b8d6a943aa 
					 
					
						
						
							
							Combat changes and bug fixes  
						
						... 
						
						
						
						Added the combo and proc systems
Added scripts for most weaponskill and spells as well as some abilities and status effects
Added support for multihit attacks
Added AbilityState for abilities
Added hiteffects that change based on an attack's parameters
Added positionals
Changed how targeting works for battlecommands
Fixed bug that occurred when moving or swapping hotbar commands
Fixed bug that occurred when losing status effects 
						
						
					 
					
						2018-02-15 13:20:46 -06:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						08c5980b22 
					 
					
						
						
							
							Moved SendItemPackage to character class. Added a flag check after a bazaar purchase is made. Discovered a flag in InventoryBeginChangePacket that either modifies the client package or clears and refills it. Implemented this mode for a bunch of "SendFullInventory" methods.  
						
						
						
						
					 
					
						2017-12-10 15:13:33 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						1275c8b5da 
					 
					
						
						
							
							Added party to Gridania opening, fixed BattleActionx18 and made it so x18 is used for packets with more than 10 targets. Changed how death works. Added respawn time and roam modifiers. Added TryAggro functions and moved aggroing out of roaming and helpplayers. Fixed high cpu usage in zone's OnUpdate function. Fixed work value in player update  
						
						
						
						
					 
					
						2017-12-08 00:58:39 -06:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						88233cf6d2 
					 
					
						
						
							
							Fixed error, removed RabbitMQ package as it isn't used.  
						
						
						
						
					 
					
						2017-11-17 17:03:47 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						af121f52bd 
					 
					
						
						
							
							Added packets for various search things Showmo found.  
						
						
						
						
					 
					
						2017-11-17 15:13:38 -05:00 
						 
				 
			
				
					
						
							
							
								yogurt 
							
						 
					 
					
						
						
							
						
						92de857cda 
					 
					
						
						
							
							opening quest stuff  
						
						
						
						
					 
					
						2017-10-10 13:32:47 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						59e3b2379a 
					 
					
						
						
							
							Implemented mode trade methods. Figured out the modifiers portion of the item packet and rewrote how they are stored.  
						
						
						
						
					 
					
						2017-10-08 12:26:22 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e819603432 
					 
					
						
						
							
							Added new search packets.  
						
						
						
						
					 
					
						2017-10-04 10:25:16 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						441c1a6383 
					 
					
						
						
							
							Implemented countdowns.  
						
						
						
						
					 
					
						2017-10-01 12:39:46 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						58334a0e5f 
					 
					
						
						
							
							Implemented newly discovered packets (Dalamud, Countdown).  
						
						
						
						
					 
					
						2017-10-01 12:31:45 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f437b36f5a 
					 
					
						
						
							
							Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.  
						
						
						
						
					 
					
						2017-09-05 12:37:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b5054debea 
					 
					
						
						
							
							Added first set of item search packets.  
						
						
						
						
					 
					
						2017-09-03 17:02:08 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4c7928da78 
					 
					
						
						
							
							Fixed screwed up cast animation.  
						
						
						
						
					 
					
						2017-08-29 22:27:32 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						517bdc0638 
					 
					
						
						
							
							fixed cast interrupt  
						
						... 
						
						
						
						- dont allow targeting of mob moving back to spawn 
						
						
					 
					
						2017-08-30 00:14:14 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						67485eafc0 
					 
					
						
						
							
							Fixed infinite loop with DoBattleAction. Added some casting logic.  
						
						
						
						
					 
					
						2017-08-29 00:33:23 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d81832f256 
					 
					
						
						
							
							Cleaned up hotbar database stuff (slot starts at 0 now!) and fixed a few bugs in the state system.  
						
						
						
						
					 
					
						2017-08-28 23:21:21 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7ad40f625a 
					 
					
						
						
							
							Refactored Demo's battle action code and cleaned things up.  
						
						
						
						
					 
					
						2017-08-28 21:45:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						71d5bbc9ff 
					 
					
						
						
							
							Merge branch 'ai-open' of  https://bitbucket.org/takhlaq/ffxiv-classic-server  into ai-open  
						
						
						
						
					 
					
						2017-08-28 20:26:27 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						37b8203dae 
					 
					
						
						
							
							Rewrote the BattleActionPacket classes to standardize them. Added a method in Character.cs to fire off BattleActions.  
						
						
						
						
					 
					
						2017-08-28 20:26:21 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						f4016e1a12 
					 
					
						
						
							
							renamed tables for consistency  
						
						... 
						
						
						
						- added magic.lua (todo: enumerate modifiers and stuff)
- moved aggro handling to session position update
- some cleanup 
						
						
					 
					
						2017-08-29 01:15:12 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						6f5a480cbd 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs 
						
						
					 
					
						2017-08-26 20:17:16 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						74ce5a2fe1 
					 
					
						
						
							
							Merge branch 'master' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql 
						
						
					 
					
						2017-08-26 13:53:23 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c070f5b80e 
					 
					
						
						
							
							added ion's and showmo's enums  
						
						... 
						
						
						
						- added nullable DateTime param to UnixTimeStampUTC 
						
						
					 
					
						2017-08-26 17:46:45 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1ae15df64c 
					 
					
						
						
							
							add ion's fix for BattleActionX10Packet crashing client  
						
						... 
						
						
						
						- add blizzara spell lua 
						
						
					 
					
						2017-08-26 06:47:07 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						9024f3fad6 
					 
					
						
						
							
							cleaned up magicstate and weaponskillstate  
						
						... 
						
						
						
						- todo: fix IsFacing
- added thunder spell (todo: figure out why battleactionx10 crashes client on sending shit) 
						
						
					 
					
						2017-08-26 04:08:26 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						1856cc0634 
					 
					
						
						
							
							(badly) ported dsp's pathfind code  
						
						... 
						
						
						
						- added distance for vectors
- todo: why does it go retard 
						
						
					 
					
						2017-08-16 17:25:32 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						4695193aa0 
					 
					
						
						
							
							Merge branch 'develop' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into ai  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/dataobjects/Session.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs 
						
						
					 
					
						2017-07-08 04:10:36 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						d895357182 
					 
					
						
						
							
							renamed mob stuff to battlenpc  
						
						... 
						
						
						
						- stubbed spawn/die/despawn functions 
						
						
					 
					
						2017-07-07 22:08:48 +01:00