Filip Maj
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c78fa033af
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Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
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2017-06-24 17:14:18 -04:00 |
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Filip Maj
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8fb4910320
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Fixed work values not updating. GL UI now shows up though it isn't configured.
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2017-06-24 16:58:02 -04:00 |
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Filip Maj
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186d5b5cc5
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Had a bug where actor id was set to the wrong packet. Will have to also look at this target thing later.
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2017-06-24 16:29:13 -04:00 |
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Filip Maj
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25cd75d40c
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Added way to instantiate a GL Director. Aetheryte parent now does it.
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2017-06-24 15:57:46 -04:00 |
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Filip Maj
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8ccd3439c1
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Added marker update method for guildleves.
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2017-06-24 15:54:02 -04:00 |
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Filip Maj
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a80c80454b
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Added more work values and guildleve funcs. Also realized target will always == the queuedpacket session. This will make broadcasting packets easier once cleaned up.
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2017-06-24 15:47:53 -04:00 |
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Filip Maj
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eb17da1c89
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Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
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2017-06-24 15:31:42 -04:00 |
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Filip Maj
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2d7d10a417
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Renamed Item dataobject to ItemData. Added guildleve data.
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2017-06-24 14:12:52 -04:00 |
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Filip Maj
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44a76c94af
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Added guildleve helper funcs.
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2017-06-24 12:07:27 -04:00 |
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Filip Maj
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c1d67538f3
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Added item storage packet for armoire.
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2017-06-19 22:21:21 -04:00 |
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Filip Maj
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b838027cba
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Partially figured out the SetSpecialEventWork Packet.
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2017-06-15 01:18:57 -04:00 |
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Filip Maj
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1d9f57a385
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Cleaned up the emotes code.
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2017-06-15 00:19:18 -04:00 |
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Filip Maj
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0e8de966a9
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Fixed emotes, they all work now.
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2017-06-15 00:05:14 -04:00 |
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Filip Maj
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866e2d3559
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Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop
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2017-06-14 22:24:26 -04:00 |
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Filip Maj
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d96d5b29a5
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Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.
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2017-06-14 22:24:09 -04:00 |
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CuriousJorge
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cfb3a473c1
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Applying bugfix from Master to Develop.
Fixes the issue where actors are spawning in with default movement speed instead of their current.
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2017-06-06 17:33:02 -04:00 |
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Tahir Akhlaq
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72099e92bb
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fixed some races
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2017-06-06 02:11:45 +01:00 |
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Filip Maj
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c67c5f3bdf
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Bug fix on broadcast packet method, filled out what 0x144 does.
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2017-05-16 23:43:53 -04:00 |
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Filip Maj
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08b3564d7e
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Added things for testing mapobjs.
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2017-05-05 02:37:01 -04:00 |
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Filip Maj
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1516e0bc50
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Added homepoint and aetheryte code. You can set the homepoint on an aetheryte or inn and the return menu will show the correct response. Added effects/msgs to teleport/return. Some sql changes I forgot.
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2017-05-01 22:30:43 -04:00 |
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Filip Maj
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8c9ecebae6
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Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.
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2017-04-29 20:30:54 -04:00 |
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Filip Maj
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2de4934c41
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Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!
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2017-04-15 16:33:56 -04:00 |
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Filip Maj
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0d4ed1d1c8
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Cleaned up the way a npc ls is set. Added an optimization, no changes are made if it is being set to the same value already set. Added the handler for npc linkshells when they are used.
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2017-04-09 14:01:15 -04:00 |
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Filip Maj
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90e48f9ddd
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Added npc ls saving/functionality.
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2017-04-09 12:48:27 -04:00 |
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Filip Maj
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4bb222a47a
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Current phase wasn't being loaded in. Fixed.
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2017-04-04 01:42:34 -04:00 |
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Filip Maj
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c71aa0b45e
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Fixed crash if completionCheck callback wasn't there.
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2017-04-04 01:25:08 -04:00 |
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Filip Maj
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e38a995574
|
Fixed a game message not appearing when objectives were completed.
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2017-04-04 01:21:06 -04:00 |
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Filip Maj
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7fa4a1eb80
|
Added callbacks to help with quest management. Abandoning a quest now works.
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2017-04-04 01:10:26 -04:00 |
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Filip Maj
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9d63be52e3
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Added the Waste Not Want Not quest.
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2017-04-02 23:50:51 -04:00 |
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Filip Maj
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c0f7f1b1ad
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Fixed quest commands not working from Lua. The uint/string overload was confusing it.
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2017-04-02 18:44:47 -04:00 |
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Filip Maj
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2b780687dd
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Actor state from a spawn location wasn't being set.
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2017-04-02 13:48:56 -04:00 |
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Filip Maj
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e0c9ca2bc2
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Added break in the "setPushCircle" function. Fixed bug in the actor properties util. If a packet got full while inserting the property, it wouldn't get inserted in the next one.
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2017-04-02 12:51:23 -04:00 |
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Filip Maj
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6c366110ef
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Added "CanAcceptQuest" and "IsQuestCompleted" helpers.
|
2017-03-28 18:03:16 -04:00 |
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Filip Maj
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6e12668176
|
Fixed the journal entry not clearing on removal.
|
2017-03-20 23:37:05 -04:00 |
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Filip Maj
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8f89eb8f23
|
Added quest accept/complete functions, and fixed a bug with removing quests from the DB.
|
2017-03-20 23:31:11 -04:00 |
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Filip Maj
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a77d2a9b48
|
Fixed crash.
|
2017-03-20 21:53:43 -04:00 |
|
Filip Maj
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0a94840419
|
Checks and fixes for lua.
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2017-03-20 21:51:43 -04:00 |
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Filip Maj
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7c25b14640
|
Changed "SendRequestedInfo" to "SendDataPacket" as that's the actual name of the packet. Copied all the progress with the Limsa Opening director to Gridania and Uldah.
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2017-03-19 12:35:21 -04:00 |
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Filip Maj
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77e0639410
|
Realized the start event packet after a zoneIn kickevent is weird and malformed, fixed for that usecase. Fixed bug with getting PrivateArea script. Missing area scripts now don't show a message (they were optional). Finished scripting out Limsa opening battle.
|
2017-03-19 11:39:21 -04:00 |
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Filip Maj
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b81141a158
|
More fixings and improvements.
|
2017-03-14 18:33:33 -04:00 |
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Filip Maj
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718bc28c57
|
Implemented "wait" functionality to the lua engine. Lost commits due to screw up.
|
2017-03-13 14:06:57 -04:00 |
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Filip Maj
|
0c3f6cc9c4
|
Fixed bug with old "findActor" code since private areas were added. Add scripts for npcs in echo during limsa opening.
|
2017-03-08 09:12:14 -05:00 |
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Filip Maj
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e898c045f7
|
Overhaul of the director system and opening quests. Private Areas further implemented as well.
|
2017-03-07 00:09:37 -05:00 |
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Filip Maj
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f7482781e5
|
Rewrote directors so that they can work in the new system. Began adding content groups to the map server.
|
2017-01-29 11:07:28 -05:00 |
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Filip Maj
|
ad88c0b28a
|
Added a work value change function for testing.
|
2017-01-24 09:06:28 -05:00 |
|
Filip Maj
|
9372b4bc32
|
Added a thread and update() calls for gamestate changing.
|
2017-01-16 19:14:13 -05:00 |
|
Filip Maj
|
b9c0084080
|
Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed.
|
2017-01-10 23:47:37 -05:00 |
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Filip Maj
|
fb1d22d731
|
Push command loading implemented.
|
2017-01-10 16:43:03 -05:00 |
|
Filip Maj
|
4b0ffb3882
|
Fixed the last actor speed. It was active mode speed.
|
2017-01-03 19:02:35 -05:00 |
|
Filip Maj
|
5d494255ad
|
Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!
|
2017-01-02 14:35:11 -05:00 |
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