Commit Graph

474 Commits

Author SHA1 Message Date
Filip Maj 163f240cf9 Removed isExclusive as it is now loaded from gamedata. Cleaned up keys for retainer inventory. 2019-05-06 14:34:59 -04:00
Filip Maj 3066efeebb Cleanup the messy imports. 2019-05-06 13:39:24 -04:00
Filip Maj 1d3dd99414 Got linkshell creation working. 2018-04-10 01:07:11 -04:00
Filip Maj 880b1f3066 Fixed the crash when class change is to a level 0 class. Now autosets to level 1. 2018-04-07 15:34:11 -04:00
Filip Maj 0b13b590a0 Renamed Inventory class to ItemPackage to reflect client naming. 2018-04-07 14:48:43 -04:00
Filip Maj 29e3f61b6b Fixed my lua fuckery some more. 2018-04-07 14:24:33 -04:00
Filip Maj bbd4fcef3b Reversed all my lua fuckery. 2018-04-07 14:04:22 -04:00
Filip Maj 13727caf14 Database changes added. 2018-04-07 13:58:31 -04:00
Filip Maj aba748cb5d Map Server Packet fix. 2018-04-07 13:50:43 -04:00
Filip Maj 611140568e Fixed broken KickEvent. Cleaned up Retainers to use the ItemPacakageUpdate packet. Fixed db references for retainer inventory. 2018-04-07 13:47:31 -04:00
Filip Maj 08dfd22bfa Removed the inventory lock stuff. 2018-04-07 13:47:09 -04:00
Filip Maj 7e2246e8d8 If kickEvent is fired, the current event is popped. Commited Inventory changes. 2018-04-07 13:46:37 -04:00
Filip Maj 1e9d61c838 Fixed the refresh not sending inv change packets. 2018-04-07 13:45:05 -04:00
Filip Maj 127ac15936 Fixed bazaar flags for seek item. Finished seek item trading. 2017-12-10 23:52:10 -05:00
Filip Maj 0cb2fe1a68 Added bazaar scripts and missing class file. 2017-12-10 22:54:47 -05:00
Filip Maj c0312079ef Added broadcast packet list to Player. Fixed bazaar flags not working. Added the seeking item trade code. 2017-12-10 22:53:37 -05:00
Filip Maj a9d4e621e3 Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks. 2017-12-10 22:32:24 -05:00
Filip Maj 08c5980b22 Moved SendItemPackage to character class. Added a flag check after a bazaar purchase is made. Discovered a flag in InventoryBeginChangePacket that either modifies the client package or clears and refills it. Implemented this mode for a bunch of "SendFullInventory" methods. 2017-12-10 15:13:33 -05:00
Filip Maj f5ea82f735 Added the UpdateItemPackage packet used to signal the server to send bazaar item info. Added a transaction method in WorldManager. Fixed some inventory bugs. InvItems now track what player, itempackage, and itemslot they are in... and may have their quantity set from there. Fixed DB SetQuantity bug. 2017-12-10 13:38:53 -05:00
Filip Maj b2e273d7cf Finished fixing bugs in the bazaar code. 2017-12-04 22:58:18 -05:00
Filip Maj e8c9904e1d More refactoring. Adding to bazaar now works for selling and seeking by gil. 2017-11-11 17:05:07 -05:00
Filip Maj bbac4b0fce Renamed Type7Param to ItemRefParam. Changed a lot of "inventoryType" names to "itemPackage". Moved inventory code to Character class for easier use and auto-choosing the correct package. 2017-11-11 13:46:12 -05:00
Filip Maj 3850860440 Added seek nameplate code. Added bazaar transaction stuff to WorldManager and DB. Added Item Gamedata to InventoryItem class. 2017-11-11 10:56:15 -05:00
Filip Maj fe4b9cb2bf Added more helper methods and constants for inventory item. 2017-10-21 11:29:28 -04:00
Filip Maj 95b003cc2b More inventory item refactoring. 2017-10-15 23:56:04 -04:00
Filip Maj 59e3b2379a Implemented mode trade methods. Figured out the modifiers portion of the item packet and rewrote how they are stored. 2017-10-08 12:26:22 -04:00
Filip Maj 94491903f7 More trade work. 2017-10-01 12:23:54 -04:00
Filip Maj c7e38b8b00 Implemented trade invitation code. 2017-09-17 15:04:29 -04:00
Filip Maj 9649d755a9 Fixed a bug in inventories. If no null gap was found endOfListIndex would go to -1. 2017-09-16 13:57:16 -04:00
Filip Maj e581727625 Added errors to AddItem so a script writer knows if the inventory was full or not. 2017-09-16 13:28:37 -04:00
Filip Maj a309e651da Fixed issues Jorge found. 2017-09-09 16:30:29 -04:00
Filip Maj b092d447cc Retainer name was not set. 2017-09-09 14:28:02 -04:00
Filip Maj 64006d2351 Added retainer inventory code. Renamed CURRENCY inv type to CURRENCY_CRYSTALS so I don't forget. 2017-09-09 14:11:35 -04:00
Filip Maj 52c707d66e More cleanup. 2017-09-09 12:42:00 -04:00
Filip Maj 9174801fdb Moved all DB update code into it's own method. 2017-09-09 12:37:24 -04:00
Filip Maj 8755ca4f33 Fixed a bunch of SQL errors. Added checks for quality so a remove command didn't take out items regardless of quality. Fixed errors. 2017-09-09 12:21:37 -04:00
Filip Maj a14e36fadc Bad old SQL line was adding exponentially increasing duplicates. 2017-09-09 11:33:23 -04:00
Filip Maj bc95c139de Implement DB updates for player. Cleaned up DB calls. No longer track slot, it's ordered by index id (no concept of slots anyway in client). 2017-09-09 11:25:58 -04:00
Filip Maj 76f073d85f Got retainer meeting group working and cleaned up retainer instancing. Added a RemoveItemAtSlot with quantity. 2017-09-09 10:54:40 -04:00
Filip Maj 5bec522c8e Fixed bugs in the new inventory code. 2017-09-05 15:35:33 -04:00
Filip Maj 81d82cd7a8 Rewrote the inventory code, splitting the packet updates from the list updates. 2017-09-05 14:44:06 -04:00
Filip Maj f437b36f5a Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts. 2017-09-05 12:37:23 -04:00
Filip Maj b5054debea Added first set of item search packets. 2017-09-03 17:02:08 -04:00
Filip Maj e5a9658b5a Added Parley code to experiment with. 2017-08-26 16:59:15 -04:00
Filip Maj ce2d22d984 Added sellprice assignment to ItemData.cs. Forgot it! 2017-08-26 14:24:39 -04:00
Filip Maj 52da0a671f Updated method names of "RemoveItem" as Lua hates overloads. 2017-08-26 14:21:54 -04:00
Filip Maj afe79e6c5f Set version number to v0.1. 2017-08-26 14:00:40 -04:00
Joseph Mikel Keller d757ad39fc Merged in dude22072/ffxiv-classic-server-1/develop (pull request #47)
Fixed the "pretty borders" inconsistency.

Approved-by: Tahir Akhlaq <xdemolish@hotmail.com>
2017-08-26 17:59:14 +00:00
Filip Maj 74ce5a2fe1 Merge branch 'master' into develop
# Conflicts:
#	FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
#	FFXIVClassic Map Server/Database.cs
#	FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
#	FFXIVClassic Map Server/PacketProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/Actor.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs
#	FFXIVClassic Map Server/lua/LuaPlayer.cs
#	data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
#	data/scripts/commands/gm/speed.lua
#	data/scripts/commands/gm/warp.lua
#	data/scripts/global.lua
#	data/scripts/player.lua
#	data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
#	data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
#	sql/server_zones_spawnlocations.sql
2017-08-26 13:53:23 -04:00
Filip Maj ff93dc41ef Added casting bar functions. 2017-08-26 12:33:37 -04:00