Commit Graph

416 Commits

Author SHA1 Message Date
Filip Maj 4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Filip Maj 260878df38 Fixed login breaking due to destinationZone not going to 0 after switch or crash. 2016-12-03 13:33:39 -05:00
Filip Maj ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Filip Maj e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj 58fda93b45 Began working on server zone changes. 2016-09-26 16:20:01 -04:00
Filip Maj 5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Filip Maj d931f71b06 Map server will only load maps it's set to load. 2016-08-29 13:39:50 -04:00
Filip Maj 62daa4db89 Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case. 2016-08-29 12:48:23 -04:00
Filip Maj e106eafb6c Server.cs Cleanup2 2016-08-29 12:41:33 -04:00
Filip Maj c9feef07b7 Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs. 2016-08-29 12:40:47 -04:00
Filip Maj cf38454c8f Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed. 2016-08-29 12:37:41 -04:00
Filip Maj 06e7ea59f4 Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
Filip Maj 37b098e87a Added a sleep during debug so zone server launches after map server ready. 2016-08-29 08:54:37 -04:00
Filip Maj 6bffe69b21 More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Filip Maj bd26a71fef Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
Filip Maj 364ab40b3f Added decompression/compression of packets. Cleaned up handshaking. 2016-08-24 15:41:54 -04:00
Filip Maj 4aae16e458 More session handling code added. 2016-08-24 14:18:37 -04:00
Filip Maj a1ca960543 More work on the world server. 2016-08-23 16:57:24 -04:00
Filip Maj e24a6f99cb Some more work on the world server. 2016-08-22 14:18:37 -04:00
Filip Maj c67f74130f Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Filip Maj d5f0cbef8c Merge branch 'master' into develop 2016-08-09 14:22:27 -04:00
Filip Maj 0c435d91c9 Merged in xdemolish/ffxiv-classic-server/gg (pull request #20)
readded functions to utils (note to self: read both files before merging)
2016-08-03 17:30:06 -04:00
Tahir Akhlaq 2233f48719 note to self: read both files before merging 2016-08-03 16:54:23 +01:00
Filip Maj a4d3e91085 Merged in xdemolish/ffxiv-classic-server/misc2 (pull request #18)
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
2016-07-27 12:57:13 -04:00
Tahir Akhlaq 065fe05795 fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj 4ef62a16ec Merge branch 'master' into develop 2016-07-17 13:06:56 -04:00
Filip Maj 7f65cfcbbf Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server 2016-07-17 13:06:38 -04:00
Filip Maj 70b4fc8630 Removed some packet debug outputs. 2016-07-17 09:21:17 -04:00
Filip Maj 2c30b7dfc1 Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #17)
derped with some debug logging (thought i pushed this earlier)
2016-07-17 09:20:13 -04:00
Tahir Akhlaq 59f3cfa2f1 derped with some debug logging (thought i pushed this earlier) 2016-07-17 11:34:37 +01:00
Filip Maj 136ced3aae Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs. 2016-07-16 20:12:04 -04:00
Filip Maj 5b7ad2364b Merge branch 'master' into develop 2016-07-16 20:04:49 -04:00
Filip Maj 302d7bd68a Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #16)
dynamic gm commands + packet logging fix
2016-07-16 19:52:54 -04:00
Filip Maj d26b64b458 Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message. 2016-07-16 19:52:13 -04:00
Tahir Akhlaq 8839e75557 missed some left over files 2016-06-24 22:14:17 +01:00
Tahir Akhlaq 5fc0e0eeca Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq 30b0d4a97d implemented sendpacket and speed commands
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Filip Maj 110cfbccc2 Fixed errors in the spawn location tables. 2016-06-21 23:00:39 -04:00
Filip Maj 3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. 2016-06-21 22:50:30 -04:00
deviltti 7a25c818f2 demo...srs? 2016-06-21 21:52:40 -04:00
Tahir Akhlaq bb02f94d38 changed date formatting for logging 2016-06-22 02:31:05 +01:00
deviltti b8a563f9d7 Lobby and game server packet ConsoleColor to NLog cleanup. 2016-06-21 21:13:01 -04:00
Filip Maj 926e9146e2 Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone. 2016-06-21 20:07:02 -04:00
Filip Maj 4c7316702d Limsa Town npcs ported over. 2016-06-21 19:54:52 -04:00
deviltti 0c197f34a1 Okay now. 2016-06-21 18:58:33 -04:00
deviltti 590ad3e002 Reimplemented ConsoleColor for packets in NLog. 2016-06-21 18:52:20 -04:00
Filip Maj 44acee7e6d Made a note that Guencen is unreachable and has no real script. 2016-06-21 18:01:12 -04:00
Filip Maj d06bf5499f Set Ansgor to correct talk. 2016-06-21 17:56:38 -04:00
Filip Maj 3969fff64a Finished converting over all scripts. 2016-06-21 17:48:50 -04:00
Tahir Akhlaq 0aac675b30 cleaned up previous commit 2016-06-21 21:47:07 +01:00