Filip Maj 
							
						 
					 
					
						
						
							
						
						d96d5b29a5 
					 
					
						
						
							
							Fixed issue where spawn packets were sent on zone out. Added all npcs to Camp Bearded Rock. Rewrote how mapobjs get loaded in, no more hardcodes. Added tons mapobjs to the DB. Added ferry npcs.  
						
						
						
						
					 
					
						2017-06-14 22:24:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67c5f3bdf 
					 
					
						
						
							
							Bug fix on broadcast packet method, filled out what 0x144 does.  
						
						
						
						
					 
					
						2017-05-16 23:43:53 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						08b3564d7e 
					 
					
						
						
							
							Added things for testing mapobjs.  
						
						
						
						
					 
					
						2017-05-05 02:37:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						8c9ecebae6 
					 
					
						
						
							
							Added a "silent" option for LuaEngine calls. More content instance work. Full classpath now used for zones.  
						
						
						
						
					 
					
						2017-04-29 20:30:54 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2de4934c41 
					 
					
						
						
							
							Fixed battle npcs appearing strangely (no nameplate, wrong colour, etc), and implemented content groups!  
						
						
						
						
					 
					
						2017-04-15 16:33:56 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2b780687dd 
					 
					
						
						
							
							Actor state from a spawn location wasn't being set.  
						
						
						
						
					 
					
						2017-04-02 13:48:56 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a77d2a9b48 
					 
					
						
						
							
							Fixed crash.  
						
						
						
						
					 
					
						2017-03-20 21:53:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						0a94840419 
					 
					
						
						
							
							Checks and fixes for lua.  
						
						
						
						
					 
					
						2017-03-20 21:51:43 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						718bc28c57 
					 
					
						
						
							
							Implemented "wait" functionality to the lua engine. Lost commits due to screw up.  
						
						
						
						
					 
					
						2017-03-13 14:06:57 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e898c045f7 
					 
					
						
						
							
							Overhaul of the director system and opening quests. Private Areas further implemented as well.  
						
						
						
						
					 
					
						2017-03-07 00:09:37 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						9372b4bc32 
					 
					
						
						
							
							Added a thread and update() calls for gamestate changing.  
						
						
						
						
					 
					
						2017-01-16 19:14:13 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b9c0084080 
					 
					
						
						
							
							Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed.  
						
						
						
						
					 
					
						2017-01-10 23:47:37 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fb1d22d731 
					 
					
						
						
							
							Push command loading implemented.  
						
						
						
						
					 
					
						2017-01-10 16:43:03 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2bdc238bc2 
					 
					
						
						
							
							Added party sync packet which will sync member info between world/zone servers.  
						
						
						
						
					 
					
						2016-12-20 19:17:50 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						31446f37fa 
					 
					
						
						
							
							More cleanup (moved groups to WorldMaster class) and fixed the project file.  
						
						
						
						
					 
					
						2016-12-17 09:37:18 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						3864bf6d85 
					 
					
						
						
							
							Merge branch 'proxy_server' into develop  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config 
						
						
					 
					
						2016-12-03 14:03:13 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						e30831fdc5 
					 
					
						
						
							
							Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.  
						
						
						
						
					 
					
						2016-12-03 12:19:59 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5370f13b2b 
					 
					
						
						
							
							Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.  
						
						
						
						
					 
					
						2016-09-24 14:17:31 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						c67f74130f 
					 
					
						
						
							
							Moved packet structures to common.  
						
						
						
						
					 
					
						2016-08-22 10:43:04 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5e926bf668 
					 
					
						
						
							
							Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions.  
						
						
						
						
					 
					
						2016-08-05 18:23:59 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2939683183 
					 
					
						
						
							
							Added property flags for actors. Cleaned up NPC constructor.  
						
						
						
						
					 
					
						2016-07-24 10:21:45 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						70b4fc8630 
					 
					
						
						
							
							Removed some packet debug outputs.  
						
						
						
						
					 
					
						2016-07-17 09:21:17 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5b7ad2364b 
					 
					
						
						
							
							Merge branch 'master' into develop  
						
						
						
						
					 
					
						2016-07-16 20:04:49 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d26b64b458 
					 
					
						
						
							
							Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message.  
						
						
						
						
					 
					
						2016-07-16 19:52:13 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						5fc0e0eeca 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into lua_commands  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua 
						
						
					 
					
						2016-06-24 22:13:17 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						4e69022072 
					 
					
						
						
							
							New style of scripting for better complex menus.  
						
						
						
						
					 
					
						2016-06-17 23:17:24 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						ac01224769 
					 
					
						
						
							
							fixed derps causing client/server crashes  
						
						
						
						
					 
					
						2016-06-16 03:49:58 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						335a59204c 
					 
					
						
						
							
							Merge branch 'master' of  https://bitbucket.org/Ioncannon/ffxiv-classic-server  into method_casing  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/WorldManager.cs
#	FFXIVClassic Map Server/actors/area/Area.cs
#	FFXIVClassic Map Server/actors/area/PrivateArea.cs
#	FFXIVClassic Map Server/actors/area/Zone.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/common/Utils.cs
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs 
						
						
					 
					
						2016-06-14 22:54:02 +01:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						24f55139dd 
					 
					
						
						
							
							mass replaced all methods to pascal case  
						
						
						
						
					 
					
						2016-06-14 21:29:10 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						d1c8987091 
					 
					
						
						
							
							Scripted almost all of lower limsa.  
						
						
						
						
					 
					
						2016-06-13 21:26:19 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						957a8d89bb 
					 
					
						
						
							
							Null event conditions get defaulted to empty conditions to allow anything to spawn. More work on the scripts. Committing the new sql schema + imports of all 3 town zones.  
						
						
						
						
					 
					
						2016-06-12 18:43:41 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						c23f9c7ca9 
					 
					
						
						
							
							PROJECT: added common library to make common files actually common  
						
						... 
						
						
						
						- renamed sln to FFXIVClassic.sln
- threaded logging
- todo: print packets using Log.Packet 
						
						
					 
					
						2016-06-12 20:12:59 +01:00 
						 
				 
			
				
					
						
							
							
								deviltti 
							
						 
					 
					
						
						
							
						
						1c712c7533 
					 
					
						
						
							
							Cleaned up LogFile and ByteArrayToHex utils.  
						
						
						
						
					 
					
						2016-06-10 19:58:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f0d4429f65 
					 
					
						
						
							
							Child scripts now loaded by a uniqueId in the spawn table.  
						
						
						
						
					 
					
						2016-06-09 22:58:03 -04:00 
						 
				 
			
				
					
						
							
							
								Tahir Akhlaq 
							
						 
					 
					
						
						
							
						
						8b93abe86e 
					 
					
						
						
							
							servers now log (almost) everything to file  
						
						... 
						
						
						
						- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti) 
						
						
					 
					
						2016-06-09 19:48:06 +01:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						23b6ede128 
					 
					
						
						
							
							Designed the new script system for npcs. Added missing appearance info.  
						
						
						
						
					 
					
						2016-06-09 00:46:17 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						fc51b7f564 
					 
					
						
						
							
							Modified scripts to work with new system.  
						
						
						
						
					 
					
						2016-05-29 16:03:24 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						62ed9b22f1 
					 
					
						
						
							
							Implemented actor instancing, as well as automatic name generation for NPCs.  
						
						
						
						
					 
					
						2016-05-29 15:14:09 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						79eaf5d79e 
					 
					
						
						
							
							Added more quest functions and completed the scripts for Gridania and most of Ul'dah. Up to the battle part that is.  
						
						
						
						
					 
					
						2016-04-17 19:09:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						b68d13ea7f 
					 
					
						
						
							
							Cleaned up the lua calls and renamed "onInstantiation" to "init". Added a "onSpawn" callback but still working on it. Added the "ActorSpecialGraphicPacket" and functions to use it.  
						
						
						
						
					 
					
						2016-04-02 17:56:01 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						2048d8d188 
					 
					
						
						
							
							Implemented a intra-zone teleport. Trigger Name is now sent to to the "eventStart" lua callback. Lua scripts can now access world manager.  
						
						
						
						
					 
					
						2016-03-20 21:18:46 -04:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						44e5430fdc 
					 
					
						
						
							
							Implemented equipment and equip graphics. Add some zone callbacks and "first start" functionality. Added playtime.  
						
						
						
						
					 
					
						2016-03-06 17:55:42 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						a47d5f96a5 
					 
					
						
						
							
							Fixed emotes not being sent to the emoter. Fixed appearance packets' gloves/legs being ordered wrong. Chat is implemented. Changed commands to start with '!'.  
						
						
						
						
					 
					
						2016-02-18 22:38:54 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						5c8277fbb9 
					 
					
						
						
							
							Redid the database, actor_class and npclist was combined. Added commands to the lua engine. Script will default to a PopulaceStandard if no script detected to avoid crashing. Static Actors now loaded from the static actors file.  
						
						
						
						
					 
					
						2016-01-28 23:24:20 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						300748668f 
					 
					
						
						
							
							Removed NLua and replaced it with MoonSharp. Scripting for NPCs has been implemented, but still have to test a lot.  
						
						
						
						
					 
					
						2016-01-24 17:11:35 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						7bc3c8c2dd 
					 
					
						
						
							
							Added event conditions to the database. This is a JSON object that stores all types of conditions. The server also sends the correct packets to enable these conditions (minus the push packets... those aren't implemented).  
						
						
						
						
					 
					
						2016-01-23 22:11:45 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						ea6b1e33c7 
					 
					
						
						
							
							NPCs now spawn and load template from the db.  
						
						
						
						
					 
					
						2016-01-20 23:18:10 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						db62b05fdc 
					 
					
						
						
							
							Merge branch 'database_work' into scripting  
						
						... 
						
						
						
						# Conflicts:
#	FFXIVClassic Map Server/actors/chara/Character.cs
#	FFXIVClassic Map Server/actors/chara/npc/Npc.cs
#	FFXIVClassic Map Server/actors/chara/player/Player.cs 
						
						
					 
					
						2016-01-17 11:53:52 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						f7702bca13 
					 
					
						
						
							
							Added some new work parameters. Fixed GC Packet (wrong sized data). Connected player data packets to DB. Cleaned up login code.  
						
						
						
						
					 
					
						2016-01-16 11:26:35 -05:00 
						 
				 
			
				
					
						
							
							
								Filip Maj 
							
						 
					 
					
						
						
							
						
						bea796ec85 
					 
					
						
						
							
							Removed old db stuff.  
						
						
						
						
					 
					
						2016-01-10 03:05:22 -05:00