Filip Maj
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ad88c0b28a
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Added a work value change function for testing.
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2017-01-24 09:06:28 -05:00 |
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Filip Maj
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9372b4bc32
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Added a thread and update() calls for gamestate changing.
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2017-01-16 19:14:13 -05:00 |
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Filip Maj
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8b4eb8c57e
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Added retainer push command and fixed a bug with kickEvent (kinda???)
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2017-01-10 23:59:25 -05:00 |
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Filip Maj
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b9c0084080
|
Fixed pushCommand load bug. Set all Aetherytes to wrong command id; fixed.
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2017-01-10 23:47:37 -05:00 |
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Filip Maj
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fb1d22d731
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Push command loading implemented.
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2017-01-10 16:43:03 -05:00 |
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Filip Maj
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9bc3fc8dd7
|
Setting the active linkshell now works.
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2017-01-09 23:12:56 -05:00 |
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Filip Maj
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79de4fd1ff
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Merge branch 'develop' into group_work
# Conflicts:
# FFXIVClassic Map Server/ConfigConstants.cs
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2017-01-09 00:19:39 -05:00 |
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Filip Maj
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771b5b6d81
|
LS kicking and leaving work.
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2017-01-09 00:12:11 -05:00 |
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Filip Maj
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61e4effd74
|
Started implementing LS management. Rank change works.
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2017-01-08 23:13:15 -05:00 |
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Filip Maj
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68772a2011
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Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
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2017-01-08 21:43:04 -05:00 |
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Filip Maj
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108d8be013
|
Linkshell inviting completed.
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2017-01-08 21:42:43 -05:00 |
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Filip Maj
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4b0ffb3882
|
Fixed the last actor speed. It was active mode speed.
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2017-01-03 19:02:35 -05:00 |
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Filip Maj
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5d494255ad
|
Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!
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2017-01-02 14:35:11 -05:00 |
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Filip Maj
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5af1f6dba6
|
Relation group work.
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2017-01-02 11:47:14 -05:00 |
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Filip Maj
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6ba1f968c3
|
Party leave/disband done.
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2016-12-22 14:47:24 -05:00 |
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Filip Maj
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2b10221a75
|
Party sync is done. Finished kick/promote code. Client is now always at the top of pt list.
|
2016-12-21 21:49:50 -05:00 |
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Filip Maj
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506bcbaf87
|
Added missing opcodes.
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2016-12-21 20:04:33 -05:00 |
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Filip Maj
|
16c9b741bf
|
Kicked/Promote leader added but broke login. D/Cing now.
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2016-12-21 18:02:50 -05:00 |
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Filip Maj
|
e89b7557b3
|
Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server.
|
2016-12-21 09:27:51 -05:00 |
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Filip Maj
|
ae38ee1bc1
|
Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
# FFXIVClassic Map Server/WorldManager.cs
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2016-12-21 08:28:24 -05:00 |
|
Filip Maj
|
bf9095822e
|
Got party leader working. Added linkshell world/zone requests.
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2016-12-21 08:27:23 -05:00 |
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Filip Maj
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2bdc238bc2
|
Added party sync packet which will sync member info between world/zone servers.
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2016-12-20 19:17:50 -05:00 |
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Filip Maj
|
7036ef363d
|
Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent.
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2016-12-18 09:50:23 -05:00 |
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Filip Maj
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31446f37fa
|
More cleanup (moved groups to WorldMaster class) and fixed the project file.
|
2016-12-17 09:37:18 -05:00 |
|
Filip Maj
|
fd2df829de
|
Forgot stuff.
|
2016-12-12 19:05:06 -05:00 |
|
Filip Maj
|
09e1e31e79
|
Added packet 0xda
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2016-12-12 10:11:27 -05:00 |
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Filip Maj
|
b2c1c2895d
|
Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method.
|
2016-12-11 23:31:13 -05:00 |
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Filip Maj
|
feb73a8444
|
Added subclassed groups to auto-set workvalues.
|
2016-12-06 08:26:16 -05:00 |
|
Tahir Akhlaq
|
ca44400048
|
cleaned up some spacing
|
2016-12-05 14:36:40 +00:00 |
|
Tahir Akhlaq
|
4a320d7096
|
added launch args for ip/port and default config loading
- fixed char create issues by adding default values to fields (todo: fix actual query)
- added post build command to copy scripts folder to bin
|
2016-12-05 14:26:20 +00:00 |
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Filip Maj
|
c2a3641d08
|
Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier.
|
2016-12-04 11:59:54 -05:00 |
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Filip Maj
|
f286922974
|
Deleted the list folder and anything in it. This was the old way before I realized how groups work.
|
2016-12-04 10:52:22 -05:00 |
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Filip Maj
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0317bea83b
|
Redid the group sending using the new methods.
|
2016-12-04 10:51:27 -05:00 |
|
Filip Maj
|
18e9ee5f63
|
Forgot the "SynchGroupWorkValuesPacket" and some merging stuff.
|
2016-12-04 10:18:04 -05:00 |
|
Filip Maj
|
52703537e9
|
Forgot the "GroupCreatedPacket".
|
2016-12-04 10:12:33 -05:00 |
|
Filip Maj
|
df6e16103c
|
Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff.
|
2016-12-04 09:52:57 -05:00 |
|
Filip Maj
|
3864bf6d85
|
Merge branch 'proxy_server' into develop
# Conflicts:
# FFXIVClassic Common Class Lib/packages.config
|
2016-12-03 14:03:13 -05:00 |
|
Filip Maj
|
4ce4647a75
|
If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server.
|
2016-12-03 14:00:24 -05:00 |
|
Filip Maj
|
260878df38
|
Fixed login breaking due to destinationZone not going to 0 after switch or crash.
|
2016-12-03 13:33:39 -05:00 |
|
Filip Maj
|
ebd8ab0580
|
Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working!
|
2016-12-03 13:23:32 -05:00 |
|
Filip Maj
|
e30831fdc5
|
Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
|
2016-12-03 12:19:59 -05:00 |
|
Filip Maj
|
58fda93b45
|
Began working on server zone changes.
|
2016-09-26 16:20:01 -04:00 |
|
Filip Maj
|
5370f13b2b
|
Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements.
|
2016-09-24 14:17:31 -04:00 |
|
Filip Maj
|
d931f71b06
|
Map server will only load maps it's set to load.
|
2016-08-29 13:39:50 -04:00 |
|
Filip Maj
|
62daa4db89
|
Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case.
|
2016-08-29 12:48:23 -04:00 |
|
Filip Maj
|
e106eafb6c
|
Server.cs Cleanup2
|
2016-08-29 12:41:33 -04:00 |
|
Filip Maj
|
c9feef07b7
|
Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs.
|
2016-08-29 12:40:47 -04:00 |
|
Filip Maj
|
cf38454c8f
|
Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed.
|
2016-08-29 12:37:41 -04:00 |
|
Filip Maj
|
06e7ea59f4
|
Fixed NLog config for map server. Added some debug printouts while testing.
|
2016-08-29 09:03:48 -04:00 |
|
Filip Maj
|
6bffe69b21
|
More work on the world server. Modified map server to communicate with it.
|
2016-08-29 08:17:14 -04:00 |
|