Commit Graph

408 Commits

Author SHA1 Message Date
Filip Maj
b6c3c7f71c Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
Filip Maj
63ac56224e Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2016-08-14 08:52:27 -04:00
Filip Maj
d5f0cbef8c Merge branch 'master' into develop 2016-08-09 14:22:27 -04:00
Filip Maj
595a53ed9e Forgot to push file for seamless zone change. 2016-08-05 18:25:24 -04:00
Filip Maj
b3920f9630 Music is faded in on seamless change instead of instant. 2016-08-05 18:25:08 -04:00
Filip Maj
c4c43421f3 Forgot ObjectItemStorage script. 2016-08-05 18:24:17 -04:00
Filip Maj
5e926bf668 Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions. 2016-08-05 18:23:59 -04:00
Filip Maj
0c435d91c9 Merged in xdemolish/ffxiv-classic-server/gg (pull request #20)
readded functions to utils (note to self: read both files before merging)
2016-08-03 17:30:06 -04:00
Tahir Akhlaq
2233f48719 note to self: read both files before merging 2016-08-03 16:54:23 +01:00
Filip Maj
67928ee875 Seamless zoning implemented WOOOO! 2016-07-31 23:00:38 -04:00
Filip Maj
8eb257aba4 Seamless boundries added to DB and loaded by WorldManger. 2016-07-31 22:30:54 -04:00
Filip Maj
b43a6885c5 Added functions to allow for an improved seamless zone change. Player can now pull actors from two zones when performing a seamless zone change to give a improved feel. 2016-07-31 21:48:17 -04:00
Filip Maj
63edbe81f3 Added code to generate lua files from db. 2016-07-31 21:07:37 -04:00
Filip Maj
205136d661 Improved trigger box packet. 2016-07-31 21:07:26 -04:00
Filip Maj
a4d3e91085 Merged in xdemolish/ffxiv-classic-server/misc2 (pull request #18)
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
2016-07-27 12:57:13 -04:00
Tahir Akhlaq
065fe05795 fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
- improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though)
- fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid
- corrected typo in warp command lua description
- added logger for lua cause i forgot to last time
2016-07-27 17:23:52 +01:00
Filip Maj
2939683183 Added property flags for actors. Cleaned up NPC constructor. 2016-07-24 10:21:45 -04:00
Filip Maj
4ef62a16ec Merge branch 'master' into develop 2016-07-17 13:06:56 -04:00
Filip Maj
7f65cfcbbf Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server 2016-07-17 13:06:38 -04:00
Filip Maj
70b4fc8630 Removed some packet debug outputs. 2016-07-17 09:21:17 -04:00
Filip Maj
2c30b7dfc1 Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #17)
derped with some debug logging (thought i pushed this earlier)
2016-07-17 09:20:13 -04:00
Tahir Akhlaq
59f3cfa2f1 derped with some debug logging (thought i pushed this earlier) 2016-07-17 11:34:37 +01:00
Filip Maj
136ced3aae Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs. 2016-07-16 20:12:04 -04:00
Filip Maj
5b7ad2364b Merge branch 'master' into develop 2016-07-16 20:04:49 -04:00
Filip Maj
302d7bd68a Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #16)
dynamic gm commands + packet logging fix
2016-07-16 19:52:54 -04:00
Filip Maj
d26b64b458 Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message. 2016-07-16 19:52:13 -04:00
Tahir Akhlaq
8839e75557 missed some left over files 2016-06-24 22:14:17 +01:00
Tahir Akhlaq
5fc0e0eeca Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua
2016-06-24 22:13:17 +01:00
Tahir Akhlaq
30b0d4a97d implemented sendpacket and speed commands
- fixed data race on logging in
- todo: implement reloadzones, reloaditems, property, property2
2016-06-24 20:52:30 +01:00
Filip Maj
110cfbccc2 Fixed errors in the spawn location tables. 2016-06-21 23:00:39 -04:00
Filip Maj
3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. 2016-06-21 22:50:30 -04:00
deviltti
7a25c818f2 demo...srs? 2016-06-21 21:52:40 -04:00
Tahir Akhlaq
bb02f94d38 changed date formatting for logging 2016-06-22 02:31:05 +01:00
deviltti
b8a563f9d7 Lobby and game server packet ConsoleColor to NLog cleanup. 2016-06-21 21:13:01 -04:00
Filip Maj
926e9146e2 Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone. 2016-06-21 20:07:02 -04:00
Filip Maj
4c7316702d Limsa Town npcs ported over. 2016-06-21 19:54:52 -04:00
deviltti
0c197f34a1 Okay now. 2016-06-21 18:58:33 -04:00
deviltti
590ad3e002 Reimplemented ConsoleColor for packets in NLog. 2016-06-21 18:52:20 -04:00
Filip Maj
44acee7e6d Made a note that Guencen is unreachable and has no real script. 2016-06-21 18:01:12 -04:00
Filip Maj
d06bf5499f Set Ansgor to correct talk. 2016-06-21 17:56:38 -04:00
Filip Maj
3969fff64a Finished converting over all scripts. 2016-06-21 17:48:50 -04:00
Tahir Akhlaq
0aac675b30 cleaned up previous commit 2016-06-21 21:47:07 +01:00
Filip Maj
8b44d90114 Modified all wil0Town01 scripts to new way. 2016-06-21 15:48:16 -04:00
Filip Maj
ff2f587959 Modified all wil0Town01a scripts to new way. 2016-06-21 15:29:48 -04:00
Filip Maj
1242a8b00c New event conditions to take advantage of PlaceDrivenCommands. 2016-06-19 23:24:19 -04:00
Filip Maj
1546ed54fc Moved aetheryte script to new system. 2016-06-19 23:23:01 -04:00
Filip Maj
97c1fb06cf More script work. 2016-06-19 23:16:31 -04:00
Filip Maj
8743042950 Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
Filip Maj
51bbf4ae2e Non-npc stuff is now also using script system. Wrote new scripts for all sidemenu commands. 2016-06-18 12:26:29 -04:00
Tahir Akhlaq
37d91480f9 Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
#	FFXIVClassic Lobby Server/Program.cs
#	FFXIVClassic Map Server/CommandProcessor.cs
#	FFXIVClassic Map Server/Program.cs
#	FFXIVClassic Map Server/actors/Actor.cs
2016-06-18 05:59:42 +01:00