Filip Maj
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29e3f61b6b
|
Fixed my lua fuckery some more.
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2018-04-07 14:24:33 -04:00 |
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Filip Maj
|
bbd4fcef3b
|
Reversed all my lua fuckery.
|
2018-04-07 14:04:22 -04:00 |
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Filip Maj
|
611140568e
|
Fixed broken KickEvent. Cleaned up Retainers to use the ItemPacakageUpdate packet. Fixed db references for retainer inventory.
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2018-04-07 13:47:31 -04:00 |
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Filip Maj
|
08dfd22bfa
|
Removed the inventory lock stuff.
|
2018-04-07 13:47:09 -04:00 |
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Filip Maj
|
7e2246e8d8
|
If kickEvent is fired, the current event is popped. Commited Inventory changes.
|
2018-04-07 13:46:37 -04:00 |
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Filip Maj
|
127ac15936
|
Fixed bazaar flags for seek item. Finished seek item trading.
|
2017-12-10 23:52:10 -05:00 |
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Filip Maj
|
c0312079ef
|
Added broadcast packet list to Player. Fixed bazaar flags not working. Added the seeking item trade code.
|
2017-12-10 22:53:37 -05:00 |
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Filip Maj
|
a9d4e621e3
|
Events are now pushed onto a stack and popped off. Turns out multiple events *CAN* happen. Fixed quantity bugs when saving to DB. Fixed buying stacks.
|
2017-12-10 22:32:24 -05:00 |
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Filip Maj
|
08c5980b22
|
Moved SendItemPackage to character class. Added a flag check after a bazaar purchase is made. Discovered a flag in InventoryBeginChangePacket that either modifies the client package or clears and refills it. Implemented this mode for a bunch of "SendFullInventory" methods.
|
2017-12-10 15:13:33 -05:00 |
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Filip Maj
|
f5ea82f735
|
Added the UpdateItemPackage packet used to signal the server to send bazaar item info. Added a transaction method in WorldManager. Fixed some inventory bugs. InvItems now track what player, itempackage, and itemslot they are in... and may have their quantity set from there. Fixed DB SetQuantity bug.
|
2017-12-10 13:38:53 -05:00 |
|
Filip Maj
|
b2e273d7cf
|
Finished fixing bugs in the bazaar code.
|
2017-12-04 22:58:18 -05:00 |
|
Filip Maj
|
e8c9904e1d
|
More refactoring. Adding to bazaar now works for selling and seeking by gil.
|
2017-11-11 17:05:07 -05:00 |
|
Filip Maj
|
bbac4b0fce
|
Renamed Type7Param to ItemRefParam. Changed a lot of "inventoryType" names to "itemPackage". Moved inventory code to Character class for easier use and auto-choosing the correct package.
|
2017-11-11 13:46:12 -05:00 |
|
Filip Maj
|
3850860440
|
Added seek nameplate code. Added bazaar transaction stuff to WorldManager and DB. Added Item Gamedata to InventoryItem class.
|
2017-11-11 10:56:15 -05:00 |
|
Filip Maj
|
95b003cc2b
|
More inventory item refactoring.
|
2017-10-15 23:56:04 -04:00 |
|
Filip Maj
|
59e3b2379a
|
Implemented mode trade methods. Figured out the modifiers portion of the item packet and rewrote how they are stored.
|
2017-10-08 12:26:22 -04:00 |
|
Filip Maj
|
94491903f7
|
More trade work.
|
2017-10-01 12:23:54 -04:00 |
|
Filip Maj
|
c7e38b8b00
|
Implemented trade invitation code.
|
2017-09-17 15:04:29 -04:00 |
|
Filip Maj
|
9649d755a9
|
Fixed a bug in inventories. If no null gap was found endOfListIndex would go to -1.
|
2017-09-16 13:57:16 -04:00 |
|
Filip Maj
|
e581727625
|
Added errors to AddItem so a script writer knows if the inventory was full or not.
|
2017-09-16 13:28:37 -04:00 |
|
Filip Maj
|
a309e651da
|
Fixed issues Jorge found.
|
2017-09-09 16:30:29 -04:00 |
|
Filip Maj
|
64006d2351
|
Added retainer inventory code. Renamed CURRENCY inv type to CURRENCY_CRYSTALS so I don't forget.
|
2017-09-09 14:11:35 -04:00 |
|
Filip Maj
|
52c707d66e
|
More cleanup.
|
2017-09-09 12:42:00 -04:00 |
|
Filip Maj
|
9174801fdb
|
Moved all DB update code into it's own method.
|
2017-09-09 12:37:24 -04:00 |
|
Filip Maj
|
8755ca4f33
|
Fixed a bunch of SQL errors. Added checks for quality so a remove command didn't take out items regardless of quality. Fixed errors.
|
2017-09-09 12:21:37 -04:00 |
|
Filip Maj
|
bc95c139de
|
Implement DB updates for player. Cleaned up DB calls. No longer track slot, it's ordered by index id (no concept of slots anyway in client).
|
2017-09-09 11:25:58 -04:00 |
|
Filip Maj
|
76f073d85f
|
Got retainer meeting group working and cleaned up retainer instancing. Added a RemoveItemAtSlot with quantity.
|
2017-09-09 10:54:40 -04:00 |
|
Filip Maj
|
5bec522c8e
|
Fixed bugs in the new inventory code.
|
2017-09-05 15:35:33 -04:00 |
|
Filip Maj
|
81d82cd7a8
|
Rewrote the inventory code, splitting the packet updates from the list updates.
|
2017-09-05 14:44:06 -04:00 |
|
Filip Maj
|
f437b36f5a
|
Started implementing retainers. Added a instanced retainer spawn. Documented retainer scripts.
|
2017-09-05 12:37:23 -04:00 |
|
Filip Maj
|
e5a9658b5a
|
Added Parley code to experiment with.
|
2017-08-26 16:59:15 -04:00 |
|
Filip Maj
|
52da0a671f
|
Updated method names of "RemoveItem" as Lua hates overloads.
|
2017-08-26 14:21:54 -04:00 |
|
Filip Maj
|
74ce5a2fe1
|
Merge branch 'master' into develop
# Conflicts:
# FFXIVClassic Lobby Server/FFXIVClassic Lobby Server.csproj
# FFXIVClassic Map Server/Database.cs
# FFXIVClassic Map Server/FFXIVClassic Map Server.csproj
# FFXIVClassic Map Server/PacketProcessor.cs
# FFXIVClassic Map Server/WorldManager.cs
# FFXIVClassic Map Server/actors/Actor.cs
# FFXIVClassic Map Server/actors/area/Area.cs
# FFXIVClassic Map Server/actors/chara/player/Player.cs
# FFXIVClassic Map Server/lua/LuaPlayer.cs
# data/scripts/base/chara/npc/populace/PopulaceChocoboLender.lua
# data/scripts/commands/gm/speed.lua
# data/scripts/commands/gm/warp.lua
# data/scripts/global.lua
# data/scripts/player.lua
# data/scripts/unique/fst0Town01a/PopulaceStandard/khuma_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ahldskyf.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/angry_river.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ansgor.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arnegis.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/arthurioux.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/astrid.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/audaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bango_zango.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bayard.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bloemerl.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bmallpa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/bnhapla.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/chichiroon.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/drowsy-eyed_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/eugennoix.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/fickle_beggar.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/hob.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ivan.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/maetistym.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/mharelak.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/muscle-bound_deckhand.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pasty-faced_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/pearly-toothed_porter.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/ptahjha.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/suspicious-looking_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syhrdaeg.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/syngsmyd.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tatasako.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tefh_moshroca.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thata_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/thosinbaen.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/tittering_traveler.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/totoruto.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/triaine.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/trinne.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/unconscious_adventurer.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/undsatz.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/vhynho.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/waekbyrt.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/whahtoa.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyra_khamazom.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/wyrstmann.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/xavalien.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zonggo.lua
# data/scripts/unique/sea0Town01a/PopulaceStandard/zuzule.lua
# sql/server_zones_spawnlocations.sql
|
2017-08-26 13:53:23 -04:00 |
|
Filip Maj
|
ff93dc41ef
|
Added casting bar functions.
|
2017-08-26 12:33:37 -04:00 |
|
Filip Maj
|
546908acde
|
Some fixes and missing scripts.
|
2017-08-26 10:23:13 -04:00 |
|
Filip Maj
|
69f7fb5e47
|
Ported over all the opening directors and improved the director code a bit more. Also implemented content instances for Grid/Uld.
|
2017-07-09 18:38:01 -04:00 |
|
Filip Maj
|
24c46c0480
|
Fixed issue where any actor < -1000 Z position would appear anyways.
|
2017-07-09 12:58:22 -04:00 |
|
Filip Maj
|
77d6cb2e43
|
Fixed up how "special" items work (ie: PUG and ARC weapons). No more glitches hopefully.
|
2017-07-09 11:39:17 -04:00 |
|
Filip Maj
|
caf254fd95
|
More old test code removed.
|
2017-07-06 22:11:14 -04:00 |
|
Filip Maj
|
a77a90578f
|
Merge branch 'packet_actortarget_rewrite' into guildleve
# Conflicts:
# FFXIVClassic Lobby Server/packets/send/SelectCharacterConfirmPacket.cs
|
2017-07-06 22:02:14 -04:00 |
|
Filip Maj
|
5dff4cbdd3
|
Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
|
2017-07-06 21:59:12 -04:00 |
|
Filip Maj
|
fc0c504c28
|
Merge branch 'packet_actortarget_rewrite' into guildleve
|
2017-06-29 11:39:02 -04:00 |
|
Filip Maj
|
33e580ed38
|
Removed redundant queuepacket func.
|
2017-06-27 21:40:49 -04:00 |
|
Filip Maj
|
ab3e152b7d
|
Fixed spawning being broken.
|
2017-06-27 21:30:32 -04:00 |
|
Filip Maj
|
3370309dd0
|
Cleaned up the code and fixed a bunch of bugs. Map server will no longer worry about base packets.
|
2017-06-27 21:08:30 -04:00 |
|
Filip Maj
|
4aa3a444d0
|
Messages for the Aetheryte Node appearing.
|
2017-06-27 20:17:24 -04:00 |
|
Filip Maj
|
08477780f8
|
Removed duplicate 0xD9 packet. Renamed 0xD8 to SetActorBGPropertiesPacket.
|
2017-06-27 17:37:13 -04:00 |
|
Filip Maj
|
516564a896
|
Refactored world server.
|
2017-06-27 17:31:17 -04:00 |
|
Filip Maj
|
9353f77db0
|
Removed duped battle packet.
|
2017-06-27 17:12:34 -04:00 |
|
Filip Maj
|
1339975ade
|
Cleaned up inventory packets.
|
2017-06-27 17:07:29 -04:00 |
|