Commit Graph
100 Commits
Author SHA1 Message Date
Filip Maj 506bcbaf87 Added missing opcodes. 2016-12-21 20:04:33 -05:00
Filip Maj 16c9b741bf Kicked/Promote leader added but broke login. D/Cing now. 2016-12-21 18:02:50 -05:00
Filip Maj e89b7557b3 Zone server now uses the World server's group classes. MotD now shows proper world name. Added party functions to zone server. 2016-12-21 09:27:51 -05:00
Filip Maj ae38ee1bc1 Merge branch 'group_work' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into group_work
# Conflicts:
#	FFXIVClassic Map Server/WorldManager.cs
2016-12-21 08:28:24 -05:00
Filip Maj bf9095822e Got party leader working. Added linkshell world/zone requests. 2016-12-21 08:27:23 -05:00
Filip Maj 2bdc238bc2 Added party sync packet which will sync member info between world/zone servers. 2016-12-20 19:17:50 -05:00
Filip Maj a68866617f Removed a copy/paste error in the CreateLinkshell db code. 2016-12-18 10:13:04 -05:00
Filip Maj 4109f33b6e Relation code finished. 2016-12-18 10:07:06 -05:00
Filip Maj 7036ef363d Implemented MotD. Groups are now sent from world server to client, and also initialized. Retainers finished and are also sent. 2016-12-18 09:50:23 -05:00
Filip Maj 31446f37fa More cleanup (moved groups to WorldMaster class) and fixed the project file. 2016-12-17 09:37:18 -05:00
Filip Maj 2cc63960a7 Linkshell and WorkValue work. 2016-12-16 20:06:17 -05:00
Filip Maj 1148619ca5 More group work. Added packet operations to the world server so it can send global group info. 2016-12-15 12:19:44 -05:00
Filip Maj 6c409e93a9 Random work. 2016-12-13 15:02:28 -05:00
Filip Maj fd2df829de Forgot stuff. 2016-12-12 19:05:06 -05:00
Filip Maj 31b13300ac Added all the base code for managing world-scope groups. 2016-12-12 19:03:25 -05:00
Filip Maj 09e1e31e79 Added packet 0xda 2016-12-12 10:11:27 -05:00
Filip Maj b2c1c2895d Added new packets for controlling BG objects. Added group delete packet. Fixed crash if tried to warp to non-existent zone. Added a create LS db method. 2016-12-11 23:31:13 -05:00
Filip Maj feb73a8444 Added subclassed groups to auto-set workvalues. 2016-12-06 08:26:16 -05:00
Filip Maj c2a3641d08 Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier. 2016-12-04 11:59:54 -05:00
Filip Maj f286922974 Deleted the list folder and anything in it. This was the old way before I realized how groups work. 2016-12-04 10:52:22 -05:00
Filip Maj 0317bea83b Redid the group sending using the new methods. 2016-12-04 10:51:27 -05:00
Filip Maj 18e9ee5f63 Forgot the "SynchGroupWorkValuesPacket" and some merging stuff. 2016-12-04 10:18:04 -05:00
Filip Maj 52703537e9 Forgot the "GroupCreatedPacket". 2016-12-04 10:12:33 -05:00
Filip Maj df6e16103c Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff. 2016-12-04 09:52:57 -05:00
Filip Maj 101070954d Localhost Character's id was hardcoded by accident. 2016-12-03 18:56:32 -05:00
Filip Maj b1998d5f73 Pushing sql updates. 2016-12-03 17:40:45 -05:00
Filip Maj 3864bf6d85 Merge branch 'proxy_server' into develop
# Conflicts:
#	FFXIVClassic Common Class Lib/packages.config
2016-12-03 14:03:13 -05:00
Filip Maj 4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. 2016-12-03 14:00:24 -05:00
Filip Maj 260878df38 Fixed login breaking due to destinationZone not going to 0 after switch or crash. 2016-12-03 13:33:39 -05:00
Filip Maj ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! 2016-12-03 13:23:32 -05:00
Filip Maj e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. 2016-12-03 12:19:59 -05:00
Filip Maj 58fda93b45 Began working on server zone changes. 2016-09-26 16:20:01 -04:00
Filip Maj 5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. 2016-09-24 14:17:31 -04:00
Filip Maj d931f71b06 Map server will only load maps it's set to load. 2016-08-29 13:39:50 -04:00
Filip Maj 62daa4db89 Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case. 2016-08-29 12:48:23 -04:00
Filip Maj e106eafb6c Server.cs Cleanup2 2016-08-29 12:41:33 -04:00
Filip Maj c9feef07b7 Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs. 2016-08-29 12:40:47 -04:00
Filip Maj cf38454c8f Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed. 2016-08-29 12:37:41 -04:00
Filip Maj 06e7ea59f4 Fixed NLog config for map server. Added some debug printouts while testing. 2016-08-29 09:03:48 -04:00
Filip Maj 37b098e87a Added a sleep during debug so zone server launches after map server ready. 2016-08-29 08:54:37 -04:00
Filip Maj 6bffe69b21 More work on the world server. Modified map server to communicate with it. 2016-08-29 08:17:14 -04:00
Filip Maj bd26a71fef Changed folder from Proxy to World. Did some nlog configing. 2016-08-28 14:25:37 -04:00
Filip Maj 364ab40b3f Added decompression/compression of packets. Cleaned up handshaking. 2016-08-24 15:41:54 -04:00
Filip Maj 4aae16e458 More session handling code added. 2016-08-24 14:18:37 -04:00
Filip Maj a1ca960543 More work on the world server. 2016-08-23 16:57:24 -04:00
Filip Maj e24a6f99cb Some more work on the world server. 2016-08-22 14:18:37 -04:00
Filip Maj c67f74130f Moved packet structures to common. 2016-08-22 10:43:04 -04:00
Filip Maj 13362d347c Merged in xdemolish/ffxiv-classic-server/develop (pull request #22)
improved import times on a few tables
2016-08-14 10:51:39 -04:00
Filip Maj b6c3c7f71c Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. 2016-08-14 09:45:06 -04:00
Filip Maj 63ac56224e Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop 2016-08-14 08:52:27 -04:00
Filip Maj d5f0cbef8c Merge branch 'master' into develop 2016-08-09 14:22:27 -04:00
Filip Maj 595a53ed9e Forgot to push file for seamless zone change. 2016-08-05 18:25:24 -04:00
Filip Maj b3920f9630 Music is faded in on seamless change instead of instant. 2016-08-05 18:25:08 -04:00
Filip Maj c4c43421f3 Forgot ObjectItemStorage script. 2016-08-05 18:24:17 -04:00
Filip Maj 5e926bf668 Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions. 2016-08-05 18:23:59 -04:00
Filip Maj 0c435d91c9 Merged in xdemolish/ffxiv-classic-server/gg (pull request #20)
readded functions to utils (note to self: read both files before merging)
2016-08-03 17:30:06 -04:00
Filip Maj 67928ee875 Seamless zoning implemented WOOOO! 2016-07-31 23:00:38 -04:00
Filip Maj 8eb257aba4 Seamless boundries added to DB and loaded by WorldManger. 2016-07-31 22:30:54 -04:00
Filip Maj b43a6885c5 Added functions to allow for an improved seamless zone change. Player can now pull actors from two zones when performing a seamless zone change to give a improved feel. 2016-07-31 21:48:17 -04:00
Filip Maj 63edbe81f3 Added code to generate lua files from db. 2016-07-31 21:07:37 -04:00
Filip Maj 205136d661 Improved trigger box packet. 2016-07-31 21:07:26 -04:00
Filip Maj a4d3e91085 Merged in xdemolish/ffxiv-classic-server/misc2 (pull request #18)
fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now)
2016-07-27 12:57:13 -04:00
Filip Maj 2939683183 Added property flags for actors. Cleaned up NPC constructor. 2016-07-24 10:21:45 -04:00
Filip Maj 4ef62a16ec Merge branch 'master' into develop 2016-07-17 13:06:56 -04:00
Filip Maj 7f65cfcbbf Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server 2016-07-17 13:06:38 -04:00
Filip Maj 70b4fc8630 Removed some packet debug outputs. 2016-07-17 09:21:17 -04:00
Filip Maj 2c30b7dfc1 Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #17)
derped with some debug logging (thought i pushed this earlier)
2016-07-17 09:20:13 -04:00
Filip Maj 136ced3aae Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs. 2016-07-16 20:12:04 -04:00
Filip Maj 5b7ad2364b Merge branch 'master' into develop 2016-07-16 20:04:49 -04:00
Filip Maj 302d7bd68a Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #16)
dynamic gm commands + packet logging fix
2016-07-16 19:52:54 -04:00
Filip Maj d26b64b458 Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message. 2016-07-16 19:52:13 -04:00
Filip Maj 110cfbccc2 Fixed errors in the spawn location tables. 2016-06-21 23:00:39 -04:00
Filip Maj 3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. 2016-06-21 22:50:30 -04:00
Filip Maj 926e9146e2 Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone. 2016-06-21 20:07:02 -04:00
Filip Maj 4c7316702d Limsa Town npcs ported over. 2016-06-21 19:54:52 -04:00
Filip Maj 44acee7e6d Made a note that Guencen is unreachable and has no real script. 2016-06-21 18:01:12 -04:00
Filip Maj d06bf5499f Set Ansgor to correct talk. 2016-06-21 17:56:38 -04:00
Filip Maj 3969fff64a Finished converting over all scripts. 2016-06-21 17:48:50 -04:00
Filip Maj 8b44d90114 Modified all wil0Town01 scripts to new way. 2016-06-21 15:48:16 -04:00
Filip Maj ff2f587959 Modified all wil0Town01a scripts to new way. 2016-06-21 15:29:48 -04:00
Filip Maj 1242a8b00c New event conditions to take advantage of PlaceDrivenCommands. 2016-06-19 23:24:19 -04:00
Filip Maj 1546ed54fc Moved aetheryte script to new system. 2016-06-19 23:23:01 -04:00
Filip Maj 97c1fb06cf More script work. 2016-06-19 23:16:31 -04:00
Filip Maj 8743042950 Cleaned up the new scripting code. Added a helper function to do the yielding automatically. Modified all the scripts to use the new system and added a few new ones. 2016-06-19 18:52:34 -04:00
Filip Maj 51bbf4ae2e Non-npc stuff is now also using script system. Wrote new scripts for all sidemenu commands. 2016-06-18 12:26:29 -04:00
Filip Maj 4e69022072 New style of scripting for better complex menus. 2016-06-17 23:17:24 -04:00
Filip Maj cdf4b3a2f2 GuildShop script done. 2016-06-16 22:44:50 -04:00
Filip Maj f4060e16bf Merged in xdemolish/ffxiv-classic-server/derp (pull request #15)
fixed derps causing client/server crashes
2016-06-16 14:20:40 -04:00
Filip Maj 8eaa920751 Fixed logs on map. 2016-06-15 20:09:53 -04:00
Filip Maj fbf6810c5c Fixed logs on lobby. 2016-06-15 20:06:08 -04:00
Filip Maj 9b3712044d Merged in xdemolish/ffxiv-classic-server/logging_and_casing (pull request #14)
moved stray console.writeline to use main logger
2016-06-15 14:22:05 -04:00
Filip Maj 1bac69c893 Fixed some startup output. 2016-06-15 10:40:30 -04:00
Filip Maj 9a29d0806a Merged in xdemolish/ffxiv-classic-server/logging_and_casing (pull request #13)
fixed logging and casing
2016-06-15 10:23:42 -04:00
Filip Maj c612b885dd Ul'dah npcs completed. 2016-06-14 21:47:54 -04:00
Filip Maj f5619ff800 All of Limsa scripted. Ul'dah scripts auto generated. 2016-06-13 22:27:12 -04:00
Filip Maj d1c8987091 Scripted almost all of lower limsa. 2016-06-13 21:26:19 -04:00
Filip Maj 65389e3362 Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances. 2016-06-12 21:30:47 -04:00
Filip Maj 5723f77b1f Added all the new scripts for the actor instancing system. 2016-06-12 19:06:03 -04:00
Filip Maj a4ea5f024b Merge branch 'actor_instancing' into develop
# Conflicts:
#	sql/gamedata_actor_class.sql
2016-06-12 18:52:30 -04:00
Filip Maj fec348136e Merge branch 'master' into develop
# Conflicts:
#	FFXIVClassic Map Server/CommandProcessor.cs
2016-06-12 18:51:24 -04:00