Commit Graph

  • f286922974 Deleted the list folder and anything in it. This was the old way before I realized how groups work. Filip Maj 2016-12-04 10:52:22 -0500
  • 0317bea83b Redid the group sending using the new methods. Filip Maj 2016-12-04 10:51:27 -0500
  • 18e9ee5f63 Forgot the "SynchGroupWorkValuesPacket" and some merging stuff. Filip Maj 2016-12-04 10:18:04 -0500
  • 52703537e9 Forgot the "GroupCreatedPacket". Filip Maj 2016-12-04 10:12:33 -0500
  • df6e16103c Manually added the group packets and dataobjects into dev branch because the working_on_groups branch is so old it probably will break stuff. Filip Maj 2016-12-04 09:52:57 -0500
  • 7e535a9398 users.sql AUTO_INCREMENT dude22072 2016-12-04 03:06:04 +0000
  • c04680ea38 characters.sql AUTO_INCREMENT dude22072 2016-12-04 03:02:15 +0000
  • 101070954d Localhost Character's id was hardcoded by accident. Filip Maj 2016-12-03 18:56:32 -0500
  • b1998d5f73 Pushing sql updates. Filip Maj 2016-12-03 17:40:45 -0500
  • 3864bf6d85 Merge branch 'proxy_server' into develop Filip Maj 2016-12-03 14:03:13 -0500
  • 4ce4647a75 If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server. Filip Maj 2016-12-03 14:00:24 -0500
  • 260878df38 Fixed login breaking due to destinationZone not going to 0 after switch or crash. Filip Maj 2016-12-03 13:33:39 -0500
  • ebd8ab0580 Fixed random crashes when zoning. Was due to improper write of the SessionEndPacket. For extra safety db is locked until zone in happens. Added some logs. Seems to be all working! Filip Maj 2016-12-03 13:23:32 -0500
  • e30831fdc5 Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent. Filip Maj 2016-12-03 12:19:59 -0500
  • 315f2e579c Merged in dude22072/ffxiv-classic-server/dude22072/marketentrancelua-syntax-error-1475561003225 (pull request #26) Filip Maj 2016-10-05 16:18:12 -0400
  • 6e7459a2f8 MarketEntrance.lua syntax error dude22072 2016-10-04 06:03:33 +0000
  • 58fda93b45 Began working on server zone changes. Filip Maj 2016-09-26 16:20:01 -0400
  • 5370f13b2b Fixed login not working, was due to packets that got queued not flushing. !!!Need to find solution!!! Added a optimization: Actors with 0 battle args are now concidered "static" and will not send their position updates. Removed some debug print statements. Filip Maj 2016-09-24 14:17:31 -0400
  • d931f71b06 Map server will only load maps it's set to load. Filip Maj 2016-08-29 13:39:50 -0400
  • 62daa4db89 Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case. Filip Maj 2016-08-29 12:48:23 -0400
  • e106eafb6c Server.cs Cleanup2 Filip Maj 2016-08-29 12:41:33 -0400
  • c9feef07b7 Moved ZoneConnection to dataobjects namespace. Cleaned up Server.cs. Filip Maj 2016-08-29 12:40:47 -0400
  • cf38454c8f Cleaned up a lot of the "ConnectedPlayer" objects, turning them into "Session" objects. A lot of duplicate lists were also removed. Filip Maj 2016-08-29 12:37:41 -0400
  • 06e7ea59f4 Fixed NLog config for map server. Added some debug printouts while testing. Filip Maj 2016-08-29 09:03:48 -0400
  • 37b098e87a Added a sleep during debug so zone server launches after map server ready. Filip Maj 2016-08-29 08:54:37 -0400
  • 6bffe69b21 More work on the world server. Modified map server to communicate with it. Filip Maj 2016-08-29 08:17:14 -0400
  • bd26a71fef Changed folder from Proxy to World. Did some nlog configing. Filip Maj 2016-08-28 14:25:37 -0400
  • 0f093235f8 Default speeds were not being set, and on actor load *currentSpeed* wasn't being loaded. Filip Maj 2016-08-28 08:06:10 -0400
  • 92be59d020 fixed linux build and import script Tahir Akhlaq 2016-08-27 03:50:02 +0100
  • 364ab40b3f Added decompression/compression of packets. Cleaned up handshaking. Filip Maj 2016-08-24 15:41:54 -0400
  • 4aae16e458 More session handling code added. Filip Maj 2016-08-24 14:18:37 -0400
  • a1ca960543 More work on the world server. Filip Maj 2016-08-23 16:57:24 -0400
  • e24a6f99cb Some more work on the world server. Filip Maj 2016-08-22 14:18:37 -0400
  • c67f74130f Moved packet structures to common. Filip Maj 2016-08-22 10:43:04 -0400
  • 62cc343f51 Player chocobo issuance is now removed, and you are given a chocobo whistle if you didn't have one. Filip Maj 2016-08-21 20:11:50 -0400
  • 8725377168 Changed InfoRequestResponsePacket to GenericDataPacket as that is the proper use/term. Added the city exit spawn locations. Did more work on the chocobolender script. Most of the issuing portion is done. Also can now summon through the lender. Filip Maj 2016-08-21 19:51:49 -0400
  • d5f17c01a8 Added changes to the chocobolender script and global script. Working off of "thetestgames" code. Filip Maj 2016-08-21 18:21:00 -0400
  • d6277bc722 Sql update for the last commit. Filip Maj 2016-08-21 18:18:11 -0400
  • 316e326d71 GM tickets can now be in an open/closed state. Added some helper functions for currancy, and added functions to allow changing chocobo appearance. Filip Maj 2016-08-21 18:16:54 -0400
  • 685fe7dd5a Fixed and improved a bunch of the recently commit Support Desk tables and database accessors. Removed a file that doesn't exist added from last commit. Filip Maj 2016-08-20 19:16:33 -0400
  • c087fb44c0 Merged in nxtstudios/ffxiv1.0-server (pull request #24) Filip Maj 2016-08-20 13:29:12 -0400
  • 00e5e4f642 Updated Chocobo Lender script Jordan Maxwell 2016-08-19 17:43:04 -0500
  • 46350a0724 Fixed Bugs Jordan Maxwell 2016-08-19 16:32:14 -0500
  • fb18c1fbe4 Added DB Support for Chocobo Lenders Jordan Maxwell 2016-08-19 14:40:43 -0500
  • 4f3828e594 Added MySQL tables for Support Desk Jordan Maxwell 2016-08-19 00:10:07 -0500
  • 270d4ce436 Fixed MySQL Syntax issues Jordan Maxwell 2016-08-18 23:36:04 -0500
  • 7c9077beec Added support for Linux/OSX Paths Jordan Maxwell 2016-08-18 22:59:23 -0500
  • d7166cadc0 Added GM Ticket support on the DB Jordan Maxwell 2016-08-18 22:58:09 -0500
  • 38014f8a16 Merged in CuriousJorge/ffxiv-classic-server/script_fixing (pull request #23) Filip Maj 2016-08-18 16:47:14 -0400
  • 4f48643c5c Limsa/Gridania NPC fixed scripts. Scripts still needed for Aubrenard & Gridania Aetheryte. CuriousJorge 2016-08-17 23:27:31 -0400
  • 3490f366a2 Merged in CuriousJorge/ffxiv-classic-server (pull request #21) Filip Maj 2016-08-14 10:52:52 -0400
  • 13362d347c Merged in xdemolish/ffxiv-classic-server/develop (pull request #22) Filip Maj 2016-08-14 10:51:39 -0400
  • 8665c1a226 improved import times on a few tables Tahir Akhlaq 2016-08-14 15:49:32 +0100
  • b6c3c7f71c Added MS Compilers package to let solution compile in VS2013. Added new sql files with Gridania NPCs. Added the new seamless boundry table. Filip Maj 2016-08-14 09:45:06 -0400
  • 63ac56224e Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into develop Filip Maj 2016-08-14 08:52:27 -0400
  • 09705bec4e Updated Commands. Drajiel 2016-08-11 20:02:01 -0400
  • d5f0cbef8c Merge branch 'master' into develop Filip Maj 2016-08-09 14:22:27 -0400
  • 595a53ed9e Forgot to push file for seamless zone change. Filip Maj 2016-08-05 18:25:24 -0400
  • b3920f9630 Music is faded in on seamless change instead of instant. Filip Maj 2016-08-05 18:25:08 -0400
  • c4c43421f3 Forgot ObjectItemStorage script. Filip Maj 2016-08-05 18:24:17 -0400
  • 5e926bf668 Added Gridania scripts and various others. Fixed error messages popping for scripts that may not use certain functions. Filip Maj 2016-08-05 18:23:59 -0400
  • 0c435d91c9 Merged in xdemolish/ffxiv-classic-server/gg (pull request #20) Filip Maj 2016-08-03 17:30:06 -0400
  • 2233f48719 note to self: read both files before merging Tahir Akhlaq 2016-08-03 16:54:23 +0100
  • 67928ee875 Seamless zoning implemented WOOOO! Filip Maj 2016-07-31 23:00:38 -0400
  • 8eb257aba4 Seamless boundries added to DB and loaded by WorldManger. Filip Maj 2016-07-31 22:30:54 -0400
  • b43a6885c5 Added functions to allow for an improved seamless zone change. Player can now pull actors from two zones when performing a seamless zone change to give a improved feel. Filip Maj 2016-07-31 21:48:17 -0400
  • 63edbe81f3 Added code to generate lua files from db. Filip Maj 2016-07-31 21:07:37 -0400
  • 205136d661 Improved trigger box packet. Filip Maj 2016-07-31 21:07:26 -0400
  • a4d3e91085 Merged in xdemolish/ffxiv-classic-server/misc2 (pull request #18) Filip Maj 2016-07-27 12:57:13 -0400
  • 065fe05795 fixed import script, improved db import times, fixed logging and warp command (should be 5000% legit now) - improved import times for gamedata tables (there's prolly other innodb tables too, i didnt check though) - fixed issue where player wouldnt be readded to zone on warping if destination wasnt valid - corrected typo in warp command lua description - added logger for lua cause i forgot to last time Tahir Akhlaq 2016-07-27 17:23:52 +0100
  • 2939683183 Added property flags for actors. Cleaned up NPC constructor. Filip Maj 2016-07-24 10:21:45 -0400
  • 4ef62a16ec Merge branch 'master' into develop Filip Maj 2016-07-17 13:06:56 -0400
  • 7f65cfcbbf Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server Filip Maj 2016-07-17 13:06:38 -0400
  • 70b4fc8630 Removed some packet debug outputs. Filip Maj 2016-07-17 09:21:17 -0400
  • 2c30b7dfc1 Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #17) Filip Maj 2016-07-17 09:20:13 -0400
  • 59f3cfa2f1 derped with some debug logging (thought i pushed this earlier) Tahir Akhlaq 2016-07-17 11:34:37 +0100
  • 136ced3aae Added all the shop keeper scripts in Ul'dah. Fixed some broken populace scripts. Changed .ini files, wrong default. Fixed a syntax error in CommandProcessor.cs. Filip Maj 2016-07-16 20:12:04 -0400
  • 5b7ad2364b Merge branch 'master' into develop Filip Maj 2016-07-16 20:04:49 -0400
  • 302d7bd68a Merged in xdemolish/ffxiv-classic-server/lua_commands (pull request #16) Filip Maj 2016-07-16 19:52:54 -0400
  • d26b64b458 Fixed some minor lua related crashing when the parent file was not found for some reason. Used decorated message for error output, not normal message. Filip Maj 2016-07-16 19:52:13 -0400
  • 8839e75557 missed some left over files Tahir Akhlaq 2016-06-24 22:14:17 +0100
  • 5fc0e0eeca Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands Tahir Akhlaq 2016-06-24 22:13:17 +0100
  • 30b0d4a97d implemented sendpacket and speed commands - fixed data race on logging in - todo: implement reloadzones, reloaditems, property, property2 Tahir Akhlaq 2016-06-24 20:52:30 +0100
  • 110cfbccc2 Fixed errors in the spawn location tables. Filip Maj 2016-06-21 23:00:39 -0400
  • 3cd181f5da Ported over the Limsa/Uldah opening zone scripts. Still not 100% done. Filip Maj 2016-06-21 22:50:30 -0400
  • 7a25c818f2 demo...srs? deviltti 2016-06-21 21:52:40 -0400
  • bb02f94d38 changed date formatting for logging Tahir Akhlaq 2016-06-22 02:31:05 +0100
  • b8a563f9d7 Lobby and game server packet ConsoleColor to NLog cleanup. deviltti 2016-06-21 21:13:01 -0400
  • 926e9146e2 Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone. Filip Maj 2016-06-21 20:07:02 -0400
  • 4c7316702d Limsa Town npcs ported over. Filip Maj 2016-06-21 19:54:52 -0400
  • 0c197f34a1 Okay now. deviltti 2016-06-21 18:58:33 -0400
  • 590ad3e002 Reimplemented ConsoleColor for packets in NLog. deviltti 2016-06-21 18:52:20 -0400
  • 44acee7e6d Made a note that Guencen is unreachable and has no real script. Filip Maj 2016-06-21 18:01:12 -0400
  • d06bf5499f Set Ansgor to correct talk. Filip Maj 2016-06-21 17:56:38 -0400
  • 3969fff64a Finished converting over all scripts. Filip Maj 2016-06-21 17:48:50 -0400
  • 0aac675b30 cleaned up previous commit Tahir Akhlaq 2016-06-20 19:21:19 +0100
  • 8b44d90114 Modified all wil0Town01 scripts to new way. Filip Maj 2016-06-21 15:48:16 -0400
  • ff2f587959 Modified all wil0Town01a scripts to new way. Filip Maj 2016-06-21 15:29:48 -0400
  • 1242a8b00c New event conditions to take advantage of PlaceDrivenCommands. Filip Maj 2016-06-19 23:24:19 -0400
  • 1546ed54fc Moved aetheryte script to new system. Filip Maj 2016-06-19 23:23:01 -0400