servers now log (almost) everything to file

- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
This commit is contained in:
Tahir Akhlaq
2016-06-08 22:29:04 +01:00
parent 92339ba0c4
commit 8b93abe86e
238 changed files with 684 additions and 1532 deletions

View File

@@ -1,16 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using System.Diagnostics;
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Map_Server.common;
using System.IO;
namespace FFXIVClassic_Lobby_Server.packets
{
namespace FFXIVClassic_Map_Server.packets
{
[StructLayout(LayoutKind.Sequential)]
public struct BasePacketHeader
{
@@ -336,8 +333,8 @@ namespace FFXIVClassic_Lobby_Server.packets
{
#if DEBUG
Console.BackgroundColor = ConsoleColor.DarkYellow;
Console.WriteLine("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets);
Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes()));
Log.debug(String.Format("IsAuthed: {0}, IsEncrypted: {1}, Size: 0x{2:X}, Num Subpackets: {3}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets));
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes())));
foreach (SubPacket sub in getSubpackets())
sub.debugPrintSubPacket();
Console.BackgroundColor = ConsoleColor.Black;

View File

@@ -1,13 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.InteropServices;
using FFXIVClassic_Lobby_Server;
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Map_Server.common;
namespace FFXIVClassic_Lobby_Server.packets
namespace FFXIVClassic_Map_Server.packets
{
[StructLayout(LayoutKind.Sequential)]
public struct SubPacketHeader
@@ -146,14 +141,14 @@ namespace FFXIVClassic_Lobby_Server.packets
{
#if DEBUG
Console.BackgroundColor = ConsoleColor.DarkRed;
Console.WriteLine("Size: 0x{0:X}", header.subpacketSize);
Log.debug(String.Format("Size: 0x{0:X}", header.subpacketSize));
if (header.type == 0x03)
Console.WriteLine("Opcode: 0x{0:X}", gameMessage.opcode);
Console.WriteLine("{0}", Utils.ByteArrayToHex(getHeaderBytes()));
Log.debug(String.Format("Opcode: 0x{0:X}", gameMessage.opcode));
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getHeaderBytes())));
if (header.type == 0x03)
Console.WriteLine("{0}", Utils.ByteArrayToHex(getGameMessageBytes()));
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(getGameMessageBytes())));
Console.BackgroundColor = ConsoleColor.DarkMagenta;
Console.WriteLine("{0}", Utils.ByteArrayToHex(data));
Log.debug(String.Format("{0}", Utils.ByteArrayToHex(data)));
Console.BackgroundColor = ConsoleColor.Black;
#endif
}

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,9 +1,7 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.events
{

View File

@@ -2,9 +2,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.events
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.recruitment
{

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.recruitment
{

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.recruitment
{

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.social
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.social
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.supportdesk
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.supportdesk
{

View File

@@ -1,9 +1,6 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.supportdesk
{

View File

@@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive.supportdesk
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class AddActorPacket
{

View File

@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class DeleteAllActorsPacket
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class SetActorIsZoningPacket
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,12 +1,9 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{
class BattleAction
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

View File

@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

View File

@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{
class InventoryBeginChangePacket
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{
class InventoryEndChangePacket
{

View File

@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.dataobjects;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

View File

@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

View File

@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

View File

@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{
class InventorySetEndPacket
{

View File

@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
namespace FFXIVClassic_Map_Server.packets.send
{
class LogoutPacket
{

View File

@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
namespace FFXIVClassic_Map_Server.packets.send
{
class QuitPacket
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.events
{

View File

@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.events
{

View File

@@ -1,12 +1,8 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.events
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

View File

@@ -1,10 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

View File

@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
namespace FFXIVClassic_Map_Server.packets.send.list
{
class ListEntry
{

View File

@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.packets.send.list
{

View File

@@ -1,12 +1,9 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

Some files were not shown because too many files have changed in this diff Show More