servers now log (almost) everything to file

- regex'd in mysqlexception logging
- servers can now specify server_port, log_path, log_file
- added scripts to import/export all tables (exporting will export a handful of garbage table names, open and check for structure before deleting)
- fixed packet logging (thanks deviltti)
This commit is contained in:
Tahir Akhlaq
2016-06-08 22:29:04 +01:00
parent 92339ba0c4
commit 8b93abe86e
238 changed files with 684 additions and 1532 deletions

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class AddActorPacket
{

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@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class DeleteAllActorsPacket
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
namespace FFXIVClassic_Map_Server.packets.send.actor
{
class SetActorIsZoningPacket
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,12 +1,9 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{
class BattleAction
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

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@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

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@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.events
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{
class InventoryBeginChangePacket
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{
class InventoryEndChangePacket
{

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@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.dataobjects;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

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@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

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@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

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@@ -1,11 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using FFXIVClassic_Map_Server.dataobjects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
namespace FFXIVClassic_Map_Server.packets.send.Actor.inventory
{
class InventorySetEndPacket
{

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@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
namespace FFXIVClassic_Map_Server.packets.send
{
class LogoutPacket
{

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@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.receive
{

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
namespace FFXIVClassic_Map_Server.packets.send
{
class QuitPacket
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.events
{

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@@ -1,11 +1,8 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.events
{

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@@ -1,12 +1,8 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.lua;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.events
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

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@@ -1,10 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

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@@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
namespace FFXIVClassic_Map_Server.packets.send.list
{
class ListEntry
{

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@@ -1,10 +1,6 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.list
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.packets.send.list
{

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@@ -1,12 +1,9 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FFXIVClassic_Map_Server.packets.send.login
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.login
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.player
{

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@@ -1,12 +1,6 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.lua;
using System;
using FFXIVClassic_Map_Server.lua;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{

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@@ -1,10 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.player
{

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@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Text;
namespace FFXIVClassic_Map_Server.packets.send.player
{

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@@ -1,11 +1,5 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.common;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.player
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetCurrentMountChocoboPacket
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetCurrentMountGoobbuePacket
{

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@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.common;
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.actor
{

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@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetHasChocoboPacket
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetHasGoobbuePacket
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.player
{

View File

@@ -1,9 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
namespace FFXIVClassic_Map_Server.packets.send.player
{

View File

@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{

View File

@@ -1,11 +1,7 @@
using FFXIVClassic_Lobby_Server.packets;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.recruitment
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.recruitment
namespace FFXIVClassic_Map_Server.packets.send.recruitment
{
class EndRecruitmentPacket
{

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@@ -1,10 +1,5 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.recruitment
{

View File

@@ -1,11 +1,4 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.recruitment
namespace FFXIVClassic_Map_Server.packets.send.recruitment
{
class StartRecruitingResponse
{

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